<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="balerWrapper_crossplay" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="https://validation.gdn.giants-software.com/xml/fs25/vehicle.xsd">
    <annotation>Copyright (C) DD ModPassion, All Rights Reserved.</annotation>
    <storeData>
        <name>ROLLANT 455 RC UNIWRAP</name>
        <specs>
            <neededPower>145</neededPower>
        </specs>
        <functions>
            <function>$l10n_function_baler</function>
            <function>$l10n_function_baleWrapper</function>
        </functions>
        <storePacks>
            <storePack>STARTER_BALENET</storePack>
        </storePacks>
        <image>vehicles/claas/rollant455Uniwrap/store_rollant455Uniwrap.png</image>
        <price>112500</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>CLAAS</brand>
        <category>balersRound</category>
        <shopTranslationOffset>0 -0.025 0</shopTranslationOffset>
        <shopRotationOffset>-0.323 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>2019328</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>886784</indexBufferMemoryUsage>
        <textureMemoryUsage>2359296</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_baler</typeDesc>
        <filename>vehicles/claas/rollant455Uniwrap/rollant455Uniwrap.i3d</filename>
        <size width="3.08" length="6.9" height="2.95" lengthOffset="0.25"/>
        <speedLimit value="17"/>
        <components>
            <component centerOfMass="0 0.9 0" solverIterationCount="10" mass="5000"/>
            <component centerOfMass="0 -0.3 0.3" solverIterationCount="10" mass="100"/>
            <joint component1="1" component2="2" node="componentJointPickup" rotLimit="0 0 0" transLimit="0 0 0"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT"/>
        <mapHotspot type="TOOL_TRAILED"/>
    </base>
    <wheels>
        <wheelConfigurations tireCategories="TRAILER">
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" saveId="DEFAULT">
                <wheels>
                    <wheel dimensions="560_60R22_5" isLeft="true"  hasTireTracks="true" hasParticles="true" rimOffset="0.05">
                        <physics restLoad="2.75" repr="wheelFrontLeft"  forcePointRatio="0.4" initialCompression="40" suspTravel="0.1" spring="64" damper="35" xOffset="-0.05" yOffset="0.04"/>
                        <wheelChock parkingNode="wheelChock01"/>
                        <wheelChock parkingNode="wheelChock02" isInverted="true"/>
                    </wheel>
                    <wheel dimensions="560_60R22_5" isLeft="false" hasTireTracks="true" hasParticles="true" rimOffset="0.05">
                        <physics restLoad="2.75" repr="wheelFrontRight" forcePointRatio="0.4" initialCompression="40" suspTravel="0.1" spring="64" damper="35" xOffset="-0.05" yOffset="0.04"/>
                    </wheel>
                    <wheel>
                        <physics rotMin="-30" rotMax="10" restLoad="0.3" repr="leftPickupWheelPhysical"  driveNode="leftPickupWheel"  forcePointRatio="0.1" radius="0.203" width="0.16" mass="0.2" initialCompression="60" suspTravel="0.03" spring="20" damper="50" rotationDamping="0.0001" brakeFactor="0" versatileYRot="true" supportsWheelSink="false"/>
                    </wheel>
                    <wheel>
                        <physics rotMin="-10" rotMax="30" restLoad="0.3" repr="rightPickupWheelPhysical" driveNode="rightPickupWheel" forcePointRatio="0.1" radius="0.203" width="0.16" mass="0.2" initialCompression="60" suspTravel="0.03" spring="20" damper="50" rotationDamping="0.0001" brakeFactor="0" versatileYRot="true" supportsWheelSink="false"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
        <rimMaterial materialTemplateName="CLAAS_RED1"/>
        <hubMaterial materialTemplateName="CLAAS_RED1"/>
        <hubs>
            <hub linkNode="wheelFrontLeft"  filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="true"  scale="0.285 0.285 0.285" offset="0.007">
                <material materialTemplateName="CLAAS_DARKGREY2"/>
            </hub>
            <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="false" scale="0.285 0.285 0.285" offset="0.007">
                <material materialTemplateName="CLAAS_DARKGREY2"/>
            </hub>
            <hub linkNode="leftPickupWheel_vis"  filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="true"  scale="0.132 0.132 0.132"/>
            <hub linkNode="rightPickupWheel_vis" filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="false" scale="0.132 0.132 0.132"/>
        </hubs>
        <dynamicallyLoadedWheels>
            <dynamicallyLoadedWheel linkNode="rightPickupWheel_vis" filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="false"/>
            <dynamicallyLoadedWheel linkNode="leftPickupWheel_vis"  filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="true"/>
        </dynamicallyLoadedWheels>
    </wheels>
    <speedRotatingParts>
        <speedRotatingPart node="leftPickupWheel_vis" radius="0.2" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="rightPickupWheel_vis" radius="0.2" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="pickupRotationPart01" radius="0.2" groundReferenceNodeIndex="1" onlyActiveWhenLowered="true" rotateOnlyIfFillLevelIncreased="true"/>
        <speedRotatingPart node="pickupRotationPart02" radius="0.2" groundReferenceNodeIndex="1" onlyActiveWhenLowered="true" rotateOnlyIfFillLevelIncreased="true"/>
    </speedRotatingParts>
    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailer" attacherHeight="0.6"/>
        </inputAttacherJoints>
        <support animationName="moveSupport"/>
        <brakeForce force="1.2"/>
        <sounds>
            <active file="$data/sounds/tools/sowing/generalRattle_02.wav" innerRadius="10" outerRadius="50" volumeScale="5.2" isLocalSound="true" pitchScale="0.8">
                <volume indoor="0.7" outdoor="0.9">
                    <modifier type="WHEEL_SUSPENSION" value="-0.08" modifiedValue="0.3"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.04" modifiedValue="0.2"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.02" modifiedValue="0.1"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.01" modifiedValue="0.00"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.00" modifiedValue="0.0"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.01" modifiedValue="0.00"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.02" modifiedValue="0.1"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.04" modifiedValue="0.2"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.08" modifiedValue="0.3"/>
                    <modifier type="SPEED" value="0.0" modifiedValue="0.0"/>
                    <modifier type="SPEED" value="2.0" modifiedValue="1.0"/>
                    <modifier type="SPEED" value="40.0" modifiedValue="1.0"/>
                </volume>
                <lowpassCutoffFrequency indoor="250" outdoor="20000"/>
                <lowpassGain indoor="0.5" outdoor="1"/>
            </active>
        </sounds>
    </attachable>
    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01" adapterNode="hydraulicIn01_detachedAdapter" length="1.7" diameter="0.015" straighteningFactor="1.5">
           <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" adapterNode="hydraulicOut01_detachedAdapter" length="1.7" diameter="0.015" straighteningFactor="1.5">
           <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn02" adapterNode="hydraulicIn02_detachedAdapter" length="1.7" diameter="0.015" straighteningFactor="1.5">
           <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" adapterNode="hydraulicOut02_detachedAdapter" length="1.7" diameter="0.015" straighteningFactor="1.5">
           <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric"  node="electricNode" adapterNode="electric_detachedAdapter" length="1.7" diameter="0.015" straighteningFactor="1.5">
           <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airIn" adapterNode="airIn_detachedAdapter" length="1.7" diameter="0.035" straighteningFactor="1">
            <objectChange node="airIn_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airOut" adapterNode="airOut_detachedAdapter" length="1.7" diameter="0.035" straighteningFactor="1">
            <objectChange node="airOut_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <sounds>
            <connect    type="airDoubleRed" template="hydraulicHosesAttach" volumeScale="0.7" linkNode="attacherJoint"/>
            <connect    type="electric"     template="generalConnection"    volumeScale="0.7" linkNode="attacherJoint"/>
            <disconnect type="airDoubleRed" template="hydraulicHosesDetach" volumeScale="0.7" linkNode="attacherJoint"/>
            <disconnect type="electric"     template="generalConnection"    volumeScale="0.7" linkNode="attacherJoint"/>
        </sounds>
    </connectionHoses>
    <powerTakeOffs>
        <input inputAttacherJointIndices="1" inputNode="ptoInputNode" aboveAttacher="true" detachNode="ptoDetachNode" filename="$data/shared/assets/powerTakeOffs/walterscheidWWZ.xml">
            <objectChange node="ptoDetachArm" rotationActive="-50 0 0" rotationInactive="0 0 0"/>
        </input>
        <sounds>
            <turnedOn template="tractorPTO" linkNode="attacherJoint" volumeScale="0.5"/>
        </sounds>
    </powerTakeOffs>
    <powerConsumer ptoRpm="500" neededMinPtoPower="30" neededMaxPtoPower="55"/>
    <lights>
        <sharedLight linkNode="rearLightOvalWhite_01" lightTypes="0" filename="$data/shared/assets/lights/lizard/rearLight26White.xml"/>
        <sharedLight linkNode="rearLightOvalWhite_02" lightTypes="0" filename="$data/shared/assets/lights/lizard/rearLight26White.xml"/>
        <sharedLight linkNode="workingLightSquare_02_01" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight09.xml"/>
        <sharedLight linkNode="Light_03" filename="$data/shared/assets/lights/lizard/rearLight03_left.xml"/>
        <sharedLight linkNode="Light_04" filename="$data/shared/assets/lights/lizard/rearLight03_right.xml"/>
        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0"/>
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightRight node="turnLightRightBack"/>
                <brakeLight node="backLightsHigh1"/>
            </high>
        </realLights>
    </lights>
    <licensePlates>
        <licensePlate node="licensePlateBack" position="BACK" preferedType="SQUARISH" placementArea="0.05 0.2 0.1 0.2"/>
    </licensePlates>
    <groundReferenceNodes>
        <groundReferenceNode node="groundReferenceNode" threshold="0.4"/>
    </groundReferenceNodes>
    <workAreas>
        <workArea type="baler" functionName="processBalerArea" disableBackwards="false">
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight"/>
            <groundReferenceNode index="1"/>
        </workArea>
    </workAreas>
    <animations>
        <animation name="moveSupport" isKeyframe="true">
            <part node="supportTrans01"  startTime="0.0" endTime="0.2"  startTrans="0 0 0" endTrans="0 -0.354 0"/>
            <part node="supportTrans02"  startTime="0.0" endTime="0.05"  startTrans="0 0 0" endTrans="0 -0.384 0"/>
            <part node="supportWinder"   startTime="0.0" endTime="0.2"  startRot="-600 0 0" endRot="0 0 0"/>
            <sound template="latchSmall" startTime="0.1"  volumeScale="0.5" pitchScale="1" linkNode="attacherJoint"/>
            <sound template="latchSmall" startTime="0.1"  volumeScale="0.2" pitchScale="2" linkNode="attacherJoint"/>
            <sound template="clackVar6"  startTime="0.19" volumeScale="1.2" pitchScale="1" linkNode="attacherJoint"/>
        </animation>
        <animation name="rotatePickup">
            <part node="componentJointPickup"  startTime="0" endTime="1.5" startRot="-30 0 0" endRot="-30 0 0"/>
            <part                              startTime="0" endTime="1.5" componentJointIndex="1" startRotLimit="0 0 0" endRotLimit="35 0 0"/>
            <sound template="hydraulicOpen02" startTime="0.01" endTime="1.49" direction="1"  volumeScale="1"   pitchScale="1" fadeIn="0.1" fadeOut="0.2" linkNode="pickup"/>
            <sound template="hydraulicOpen02" startTime="0.01" endTime="1.4"  direction="-1" volumeScale="1.8" pitchScale="1" fadeIn="0.1" fadeOut="0.2" linkNode="pickup"/>
            <sound template="clackVar6"       startTime="1.4"                 direction="1"  volumeScale="0.7" pitchScale="0.7"                          linkNode="pickup"/>
            <sound template="clackVar6"       startTime="0.01"                direction="-1" volumeScale="1.2" pitchScale="0.9"                          linkNode="pickup"/>
            <sound template="sheetImp02"      startTime="0.01"                direction="-1" volumeScale="1.4" pitchScale="1.4"                          linkNode="pickup"/>
        </animation>
        <animation name="fillAnimation" isKeyframe="true">
            <part node="balerBaleNode" startTime="0.0" endTime="1.0"  startTrans="-0.254 -0.557 0" endTrans="0 0 0" startScale="0.05 0.05 1" endScale="1 1 1"/>
        </animation>
        <animation name="unloadBale" isKeyframe="true">
            <part node="backDoor" startTime="0.0" endTime="2.813"  startRot="0.0 0.0 0.0" endRot="80.0 0.0 0.0"/>
            <part node="baleDropper" startTime="0.0" endTime="0.938"  startRot="0.0 0.0 0.0" endRot="25.0 0.0 0.0"/>
            <part node="baleDropper" startTime="6.563" endTime="7.5"  startRot="25.0 0.0 0.0" endRot="0.0 0.0 0.0"/>
            <part node="grabberArm" startTime="3.75" endTime="6.563"  startRot="0.0 0.0 0.0" endRot="-75.0 0.0 0.0"/>
            <part node="grabberArm" startTime="6.563" endTime="7.5"  startRot="-75.0 0.0 0.0" endRot="0.0 0.0 0.0"/>
            <part node="baleAnimNode" startTime="0.0" endTime="0.938"  startTrans="0.0 0.0 0.0" endTrans="0.14 -0.011 -0.0" startRot="0.0 0.0 0.0" endRot="0.0 0.0 -10.592"/>
            <part node="baleAnimNode" startTime="0.938" endTime="1.406"  startTrans="0.14 -0.011 -0.0" endTrans="0.303 -0.102 -0.0" startRot="0.0 0.0 -10.592" endRot="0.0 0.0 -25.891"/>
            <part node="baleAnimNode" startTime="1.406" endTime="2.344"  startTrans="0.303 -0.102 -0.0" endTrans="1.073 -0.427 -0.0" startRot="0.0 0.0 -25.891" endRot="0.0 0.0 -85.127"/>
            <part node="baleAnimNode" startTime="2.344" endTime="2.813"  startTrans="1.073 -0.427 -0.0" endTrans="1.279 -0.577 -0.0" startRot="0.0 0.0 -85.127" endRot="0.0 0.0 -109.888"/>
            <part node="baleAnimNode" startTime="2.813" endTime="3.047"  startTrans="1.279 -0.577 -0.0" endTrans="1.398 -0.527 -0.0" startRot="0.0 0.0 -109.888" endRot="0.0 0.0 -117.717"/>
            <part node="baleAnimNode" startTime="3.047" endTime="3.281"  startTrans="1.398 -0.527 -0.0" endTrans="1.279 -0.577 -0.0" startRot="0.0 0.0 -117.717" endRot="0.0 0.0 -109.888"/>
            <part node="baleAnimNode" startTime="3.75" endTime="4.219"  startTrans="1.279 -0.577 -0.0" endTrans="1.39 -0.435 -0.0" startRot="0.0 0.0 -109.888" endRot="0.0 0.0 -120.597"/>
            <part node="baleAnimNode" startTime="4.219" endTime="4.687"  startTrans="1.39 -0.435 -0.0" endTrans="1.535 -0.305 -0.0" startRot="0.0 0.0 -120.597" endRot="0.0 0.0 -131.307"/>
            <part node="baleAnimNode" startTime="4.687" endTime="5.156"  startTrans="1.535 -0.305 -0.0" endTrans="1.712 -0.202 -0.0" startRot="0.0 0.0 -131.307" endRot="0.0 0.0 -142.016"/>
            <part node="baleAnimNode" startTime="5.156" endTime="5.625"  startTrans="1.712 -0.202 -0.0" endTrans="1.975 -0.103 -0.0" startRot="0.0 0.0 -142.016" endRot="0.0 0.0 -166.687"/>
            <part node="baleAnimNode" startTime="5.625" endTime="6.563"  startTrans="1.975 -0.103 -0.0" endTrans="2.425 -0.047 -0.0" startRot="0.0 0.0 -166.687" endRot="0.0 0.0 -198.584"/>
            <part node="baleAnimNode" startTime="6.563" endTime="7.031"  startTrans="2.425 -0.047 -0.0" endTrans="2.569 0.008 -0.0" startRot="0.0 0.0 -198.584" endRot="0.0 0.0 -211.775"/>
            <part node="baleAnimNode" startTime="7.031" endTime="7.5"  startTrans="2.569 0.008 -0.0" endTrans="2.732 0.031 -0.0" startRot="0.0 0.0 -211.775" endRot="0.0 0.0 -224.965"/>
            <sound template="rollbeltDoor"    startTime="0.3"               volumeScale="3.4" pitchScale="0.5"/>
            <sound template="hydraulicOpen02" startTime="3.8" endTime="7.4" volumeScale="1.7" pitchScale="1"/>
            <sound template="balerEject"      startTime="0.3"               volumeScale="2.4" pitchScale="1"/>
            <sound template="clackVar4"       startTime="3.8"               volumeScale="2.4" pitchScale="1.2"/>
            <sound template="sheetImp02"      startTime="6.5" direction="1" volumeScale="1.5" pitchScale="1.2"/>
            <sound template="clackVar6"       startTime="7.4" direction="1" volumeScale="1.4" pitchScale="0.9"/>
        </animation>
        <animation name="closeDoor" isKeyframe="true">
            <part node="backDoor" startTime="0" endTime="1.5" startRot="80 0 0" endRot="0 0 0"/>
            <part node="baleAnimNode" startTime="0" endTime="1.5" endTrans="0 0 0" endRot="0.0 0.0 0.0"/>
            <sound template="rollbeltDoor"  startTime="0.1"  volumeScale="2.4" pitchScale="0.9"/>
            <sound template="cylinderPunch" startTime="1.49" direction="1" volumeScale="0.8" pitchScale="1.4"/>
        </animation>
        <animation name="moveBaleToWrapper">
            <part node="wrapperBaleDropAnimNode" startTime="0.0" endTime="1" endTrans="0 0 0"/>
            <part node="leftWrapFoilLeftOver" startTime="0.0" endTime="1" visibility="false"/>
            <part node="rightWrapFoilLeftOver" startTime="0.0" endTime="1" visibility="false"/>
        </animation>
        <animation name="wrapBale" resetOnStart="false">
            <part node="wrapper"            startTime="0.0"  endTime="14.0"   startRot="0 -7 0" endRot="0 -3255 0" tangentType="spline"/>
            <part node="wrapperBaleNode"    startTime="0.0"  endTime="14.0"   startRot="0 0 0" endRot="0 0 -360" tangentType="spline"/>
            <part node="baleJointAnimNode"  startTime="0.0"  endTime="14.0"   startRot="0 0 0" endRot="0 0 -360" tangentType="spline"/>
            <part node="belt"               startTime="0" endTime="14" shaderParameter="offsetUV" shaderStartValues="0 0 0 0" shaderEndValues="0 1 0 0"/>
            <part node="roll01"             startTime="0" endTime="14" startRot="0 0 0" endRot="1100 0 0"/>
            <part node="roll02"             startTime="0" endTime="14" startRot="0 0 0" endRot="1100 0 0"/>
            <part node="leftCutterArm01"  startTime="12" endTime="13.5"  startRot="0 0.0 0.0" endRot="-75.0 0.0 0.0"/>
            <part node="rightCutterArm01" startTime="12" endTime="13.5"  startRot="0 0.0 0.0" endRot="75.0 0.0 0.0"/>
            <part node="leftWrapFoilLeftOver" startTime="0.0" endTime="13.999" visibility="false"/>
            <part node="leftWrapFoilLeftOver" startTime="13.999" endTime="14" visibility="true"/>
            <part node="rightWrapFoilLeftOver" startTime="0.0" endTime="13.999" visibility="false"/>
            <part node="rightWrapFoilLeftOver" startTime="13.999" endTime="14" visibility="true"/>
            <part node="leftCutterArm01"  startTime="14.0" endTime="15.0"  startRot="-75.0 0.0 0.0" endRot="0.0 0.0 0.0"/>
            <part node="rightCutterArm01" startTime="14.0" endTime="15.0"  startRot="75.0 0.0 0.0"  endRot="0.0 0.0 0.0"/>
            <part node="leftJoint01" startTime="14.0" endTime="15.0" animationClip="baleCut125Source" clipStartTime="0" clipEndTime="500"/>
            <sound template="balerWrappingStart02" startTime="0.01" direction="1"   volumeScale="2" pitchScale="1"/>
            <sound template="baleWrappingLeft"     startTime="0.2"  endTime="13.7"  fadeOut="1"     volumeScale="0.5" pitchScale="1.0"/>
            <sound template="baleWrappingRight"    startTime="0.25" endTime="13.7"  fadeOut="1"     volumeScale="0.5" pitchScale="1.0"/>
            <sound template="baleWrappingStop03"   startTime="13"   endTime="13.99" direction="1"   volumeScale="0.5" pitchScale="0.95"/>
            <sound template="cutterOpen"           startTime="12.6" volumeScale="1" pitchScale="1"/>
            <sound template="cutterClose"          startTime="13.7" volumeScale="1" pitchScale="1"/>
        </animation>
        <animation name="resetWrapping" resetOnStart="false">
            <part node="wrapper"                 startTime="0.0" endTime="0.00001"  startRot="0 -3255 0" endRot="0 -15 0"/>
            <part node="wrapper"                 startTime="0.00001" endTime="1.0"  startRot="0 -15 0" endRot="0 -7 0"/>
        </animation>
        <animation name="dropBaleFromWrapper" resetOnStart="false">
            <part node="baleDropper"             startTime="0.0" endTime="2.0"  startRot="0.0 0.0 0.0" endRot="-45.0 0.0 0.0"/>
            <part node="wrapperBaleDropAnimNode" startTime="0.0" endTime="0.743"  startTrans="0.0 0.0 0.0" endTrans="0.204 -0.027 -0.0" startRot="0.0 0.0 0.0" endRot="0.0 0.002 -18.362"/>
            <part node="wrapperBaleDropAnimNode" startTime="0.743" endTime="1.115"  startTrans="0.204 -0.027 -0.0" endTrans="0.304 -0.06 -0.001" startRot="0.0 0.002 -18.362" endRot="-0.046 -0.009 -24.823"/>
            <part node="wrapperBaleDropAnimNode" startTime="1.115" endTime="1.487"  startTrans="0.304 -0.06 -0.001" endTrans="0.451 -0.11 0.0" startRot="-0.046 -0.009 -24.823" endRot="0.011 -0.022 -37.573"/>
            <part node="wrapperBaleDropAnimNode" startTime="1.487" endTime="1.636"  startTrans="0.451 -0.11 0.0" endTrans="0.571 -0.156 0.0" startRot="0.011 -0.022 -37.573" endRot="0.002 -0.003 -48.43"/>
            <part node="wrapperBaleDropAnimNode" startTime="1.636" endTime="1.859"  startTrans="0.571 -0.156 0.0" endTrans="0.935 -0.339 0.0" startRot="0.002 -0.003 -48.43" endRot="0.027 -0.028 -82.075"/>
            <part node="wrapperBaleDropAnimNode" startTime="1.859" endTime="1.966"  startTrans="0.935 -0.339 0.0" endTrans="1.157 -0.622 -0.0" startRot="0.027 -0.028 -82.075" endRot="-0.078 0.053 -110.047"/>
            <part node="wrapperBaleDropAnimNode" startTime="1.966" endTime="2.0"  startTrans="1.157 -0.622 -0.0" endTrans="1.26 -0.831 0.001" startRot="-0.078 0.053 -110.047" endRot="-0.404 0.578 -122.739"/>
            <part node="leftWrapFoilLeftOver"  startTime="1.5" endTime="2" visibility="false"/>
            <part node="rightWrapFoilLeftOver" startTime="1.5" endTime="2" visibility="false"/>
            <sound template="hydraulicClose01"   direction="0"   startTime="0.01" endTime="1.99"    volumeScale="3.8" pitchScale="0.7"/>
            <sound template="baleWrappingStop03" startTime="0.4" direction="1"    volumeScale="0.5" pitchScale="0.95"/>
        </animation>
        <animation name="resetWrapperAfterBaleDrop" resetOnStart="false">
            <part node="wrapperBaleNode"          startTime="0.0" endTime="0.00001"  startRot="0 0 -360" endRot="0 0 0"/>
            <part node="baleJointAnimNode"        startTime="0.0" endTime="0.00001"  startRot="0 0 -360" endRot="0 0 0"/>
            <part node="belt"                     startTime="0"   endTime="0.00001" shaderParameter="offsetUV" shaderStartValues="0 1 0 0" shaderEndValues="0 0 0 0"/>
            <part node="baleDropper"              startTime="0.0" endTime="2"        endRot="0 0 0"/>
            <part node="wrapperBaleDropAnimNode"  startTime="0.0" endTime="2"        endRot="0 0 0" endTrans="0 0 0"/>
            <sound template="hydraulicOpen02" direction="1" startTime="0.01" endTime="1.99"    volumeScale="2.8" pitchScale="1.7"/>
            <sound template="vibratingImp"    direction="1" startTime="1.99" volumeScale="1.3" pitchScale="1.2"/>
        </animation>
        <animation name="baleWrapConsumingAnimation" isKeyframe="true">
            <part node="baleWrapSlot01Trans" startTime="0.0" endTime="1.0" startTrans="-0.015 0 0" endTrans="0.04 0 0"/>
            <part node="baleWrapSlot02Trans" startTime="0.0" endTime="1.0" startTrans="-0.015 0 0" endTrans="0.04 0 0"/>
        </animation>
    </animations>
    <suspensions>
        <suspension node="rollDownHolderSuspensionNode" weight="150" minTranslation="0 0 0" maxTranslation="0 0.25 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4"/>
    </suspensions>
    <cylindered>
        <movingTools>
            <movingTool node="componentJointPickup" playSound="true">
                <componentJoint index="1"/>
            </movingTool>
            <movingTool node="backDoor" playSound="true">
                <dependentPart node="backDoorHydraulic"/>
                <dependentPart node="backDoor2Hydraulic"/>
                <dependentPart node="backDoor3Hydraulic"/>
            </movingTool>
            <movingTool node="baleDropper" playSound="true">
                <dependentPart node="baleDropperHydraulic"/>
            </movingTool>
            <movingTool node="grabberArm" playSound="true">
                <dependentPart node="grabberArmHydraulic"/>
            </movingTool>
            <movingTool node="leftCutterArm01" playSound="true">
                <dependentPart node="leftCutterArm02"/>
            </movingTool>
            <movingTool node="rightCutterArm01" playSound="true">
                <dependentPart node="rightCutterArm02"/>
            </movingTool>
            <movingTool node="wrapper">
                <dependentPart node="leftJoint01Origin"/>
                <dependentPart node="leftJoint02Origin"/>
                <dependentPart node="leftJoint03Origin"/>
                <dependentPart node="leftJoint04Origin"/>
                <dependentPart node="leftJoint05Origin"/>
                <dependentPart node="leftJoint01"/>
                <dependentPart node="leftJoint02"/>
                <dependentPart node="leftJoint03"/>
                <dependentPart node="leftJoint04"/>
                <dependentPart node="leftJoint05"/>
                <dependentPart node="rightJoint01Origin"/>
                <dependentPart node="rightJoint02Origin"/>
                <dependentPart node="rightJoint03Origin"/>
                <dependentPart node="rightJoint04Origin"/>
                <dependentPart node="rightJoint05Origin"/>
                <dependentPart node="rightJoint01"/>
                <dependentPart node="rightJoint02"/>
                <dependentPart node="rightJoint03"/>
                <dependentPart node="rightJoint04"/>
                <dependentPart node="rightJoint05"/>
            </movingTool>
        </movingTools>
        <movingParts>
            <movingPart node="pickup" referencePoint="pickupRef" referenceFrame="rollant455Uniwrap_main_component1" limitedAxis="1" isActiveDirty="true" maxUpdateDistance="150"/>
            <movingPart node="rollDownHolder" referencePoint="rollDownHolderSuspensionNode" referenceFrame="rollDownHolderSuspensionNode" isActiveDirty="true" maxUpdateDistance="75"/>
            <movingPart node="wheelArmLeft" referenceFrame="leftPickupWheelPhysical" limitedAxis="2" isActiveDirty="true" maxUpdateDistance="50"/>
            <movingPart node="wheelArmRight" referenceFrame="rightPickupWheelPhysical" limitedAxis="2" isActiveDirty="true" maxUpdateDistance="50"/>
            <movingPart node="backDoorHydraulic" referencePoint="backDoorHydraulicRef" referenceFrame="backDoorHydraulicRef">
                <translatingPart node="backDoorHydraulicPunch"/>
            </movingPart>
            <movingPart node="backDoor2Hydraulic" referencePoint="backDoor2HydraulicRef" referenceFrame="backDoor2HydraulicRef">
                <translatingPart node="backDoor2HydraulicPunch"/>
            </movingPart>
            <movingPart node="backDoor3Hydraulic" referencePoint="backDoor3HydraulicRef" referenceFrame="backDoor3HydraulicRef">
                <translatingPart node="backDoor3HydraulicPunch"/>
            </movingPart>
            <movingPart node="grabberArmHydraulic" referencePoint="grabberArmHydraulicRef" referenceFrame="grabberArmHydraulicRef">
                <translatingPart node="grabberArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="baleDropperHydraulic" referencePoint="baleDropperHydraulicRef" referenceFrame="baleDropperHydraulicRef">
                <translatingPart node="baleDropperHydraulicPunch"/>
            </movingPart>
            <movingPart node="leftCutterArm02" localReferencePoint="leftCutterArm03" referencePoint="leftCutterArm03Ref" referenceFrame="leftCutterArm02RefFrame">
                <dependentPart node="leftCutterArm03"/>
            </movingPart>
            <movingPart node="leftCutterArm03" referencePoint="leftCutterArm03Ref" referenceFrame="leftCutterArm03Ref"/>
            <movingPart node="leftCutterArmHydraulic" referencePoint="leftCutterArmHydraulicRef" referenceFrame="leftCutterArmHydraulicRef">
                <translatingPart node="leftCutterArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="rightCutterArm02" localReferencePoint="rightCutterArm03" referencePoint="rightCutterArm03Ref" referenceFrame="rightCutterArm02RefFrame">
                <dependentPart node="rightCutterArm03"/>
            </movingPart>
            <movingPart node="rightCutterArm03" referencePoint="rightCutterArm03Ref" referenceFrame="rightCutterArm03Ref"/>
            <movingPart node="rightCutterArmHydraulic" referencePoint="rightCutterArmHydraulicRef" referenceFrame="rightCutterArmHydraulicRef">
                <translatingPart node="rightCutterArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="leftJoint01Origin" referencePoint="leftJoint01" referenceFrame="originJointsLeftRefFrame"/>
            <movingPart node="leftJoint02Origin" referencePoint="leftJoint02" referenceFrame="originJointsLeftRefFrame"/>
            <movingPart node="leftJoint03Origin" referencePoint="leftJoint03" referenceFrame="originJointsLeftRefFrame"/>
            <movingPart node="leftJoint04Origin" referencePoint="leftJoint04" referenceFrame="originJointsLeftRefFrame"/>
            <movingPart node="leftJoint05Origin" referencePoint="leftJoint05" referenceFrame="originJointsLeftRefFrame"/>
            <movingPart node="leftJoint01" referencePoint="leftJoint01Origin" referenceFrame="originJointsLeftRefFrame"/>
            <movingPart node="leftJoint02" referencePoint="leftJoint02Origin" referenceFrame="originJointsLeftRefFrame"/>
            <movingPart node="leftJoint03" referencePoint="leftJoint03Origin" referenceFrame="originJointsLeftRefFrame"/>
            <movingPart node="leftJoint04" referencePoint="leftJoint04Origin" referenceFrame="originJointsLeftRefFrame"/>
            <movingPart node="leftJoint05" referencePoint="leftJoint05Origin" referenceFrame="originJointsLeftRefFrame"/>
            <movingPart node="rightJoint01Origin" referencePoint="rightJoint01" referenceFrame="originJointsRightRefFrame"/>
            <movingPart node="rightJoint02Origin" referencePoint="rightJoint02" referenceFrame="originJointsRightRefFrame"/>
            <movingPart node="rightJoint03Origin" referencePoint="rightJoint03" referenceFrame="originJointsRightRefFrame"/>
            <movingPart node="rightJoint04Origin" referencePoint="rightJoint04" referenceFrame="originJointsRightRefFrame"/>
            <movingPart node="rightJoint05Origin" referencePoint="rightJoint05" referenceFrame="originJointsRightRefFrame"/>
            <movingPart node="rightJoint01" referencePoint="rightJoint01Origin" referenceFrame="originJointsRightRefFrame"/>
            <movingPart node="rightJoint02" referencePoint="rightJoint02Origin" referenceFrame="originJointsRightRefFrame"/>
            <movingPart node="rightJoint03" referencePoint="rightJoint03Origin" referenceFrame="originJointsRightRefFrame"/>
            <movingPart node="rightJoint04" referencePoint="rightJoint04Origin" referenceFrame="originJointsRightRefFrame"/>
            <movingPart node="rightJoint05" referencePoint="rightJoint05Origin" referenceFrame="originJointsRightRefFrame"/>
        </movingParts>
    </cylindered>
    <pickup>
        <animation name="rotatePickup" lowerSpeed="2" liftSpeed="-1"/>
    </pickup>
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <unloading width="2" offset="2 1 1"/>
                    <unloading width="2" offset="-2 1 1"/>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="windrow" capacity="4000" showInShop="false">
                        <alarmTriggers>
                            <alarmTrigger minFillLevel="0.86" maxFillLevel="1" needsTurnOn="true">
                                <alarmSound template="rollbeltAlarm" linkNode="rollant455Uniwrap_main_component1"/>
                            </alarmTrigger>
                        </alarmTriggers>
                    </fillUnit>
                    <fillUnit showInShop="false" fillTypeCategories="BALE_NET" uiDisplayType="STEP">
                        <exactFillRootNode node="exactFillRootNodeBaleNet"/>
                    </fillUnit>
                    <fillUnit showInShop="false" fillTypeCategories="BALE_WRAP" uiDisplayType="STEP">
                        <exactFillRootNode node="exactFillRootNodeBaleWrap"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
    <turnOnVehicle>
        <sounds>
            <start template="rollbeltWorkStart"/>
            <work template="rollbeltLoop"/>
            <work template="augerBelt" volumeScale="1" innerRadius="1" outerRadius="10" fadeIn="0.2" fadeOut="0.2" linkNodeOffset="1 2 0"/>
            <stop template="rollbeltWorkStop"/>
            <work template="balerPickupLoop01" linkNode="attacherJoint" volumeScale="0.35" fadeIn="2"/>
            <work template="balerBackLoop" volumeScale="0.4" fadeIn="2" fadeOut="1"/>
        </sounds>
    </turnOnVehicle>
    <baler maxPickupLitersPerSecond="350" canUnloadUnfinishedBale="true" unfinishedBaleThreshold="350">
        <baleTypes>
            <baleType isRoundBale="true" width="1.2" diameter="1.25">
                <nodes baleNode="balerBaleNode"/>
                <animations fillAnimation="fillAnimation" unloadAnimation="unloadBale" dropAnimationTime="7.5"/>
            </baleType>
        </baleTypes>
        <automaticDrop enabled="true" toggleable="true"/>
        <baleAnimation closeAnimationName="closeDoor"/>
        <fillEffect>
            <effectNode effectClass="TypedMotionPathEffect" effectType="PICKUPIN" linkNode="pickupEffectNode">
                <motionPathEffect textureFilename="vehicles/claas/rollant455Uniwrap/pickupEffectArray.dds" numRows="12" rowLength="10" minFade="0.15" shapeScale="0.85"/>
            </effectNode>
            <effectNode effectClass="TypedMotionPathEffect" effectType="PICKUPIN" linkNode="liftupEffectNode">
                <motionPathEffect textureFilename="vehicles/claas/rollant455Uniwrap/liftupEffectArray.dds" numRows="10" rowLength="10" delay="0.35" shapeScale="0.8"/>
            </effectNode>
            <effectNode effectClass="ParticleEffect" effectNode="emitterShapeSmoke" particleType="SMOKE" materialType="smokeParticle" emitCountScale="0.1"/>
            <effectNode effectClass="ParticleEffect" effectNode="emitterShapeSmoke" particleType="SMOKE" materialType="smokeParticle" emitCountScale="0.2" worldSpace="false"/>
        </fillEffect>
        <animationNodes>
            <animationNode node="rakes" rotSpeed="-1000" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="sideRoll01"  rotSpeed="-1000" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="sideRoll02"  rotSpeed="-1000" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="rotor" rotSpeed="1000" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roller01" rotSpeed="-250" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roller02" rotSpeed="-250" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roller03" rotSpeed="-250" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roller04" rotSpeed="-250" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roller05" rotSpeed="-250" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roller06" rotSpeed="-250" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roller07" rotSpeed="-250" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roller08" rotSpeed="-250" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roller09" rotSpeed="-250" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roller10" rotSpeed="-250" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roller11" rotSpeed="-250" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roller12" rotSpeed="-250" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roller13" rotSpeed="-250" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roller14" rotSpeed="-250" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roller15" rotSpeed="-250" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roller16" rotSpeed="-250" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="gear01" rotSpeed="-500" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="gear02" rotSpeed="500" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="gear03" rotSpeed="-500" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="gear04" rotSpeed="500" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="gear05" rotSpeed="500" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="gear06" rotSpeed="500" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="gear07" rotSpeed="-500" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="gear08" rotSpeed="500" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="gear09" rotSpeed="500" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="gear10" rotSpeed="-500" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="gear11" rotSpeed="-500" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="gear12" rotSpeed="500" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="gear13" rotSpeed="500" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="gear14" rotSpeed="500" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="gear15" rotSpeed="500" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="gear16" rotSpeed="500" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="gear17" rotSpeed="500" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="gear18" rotSpeed="-500" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="gear19" rotSpeed="500" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="gear20" rotSpeed="-500" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="chain01"  class="ScrollingAnimation" scrollLength="5" scrollSpeed="0.5" turnOnFadeTime="2" turnOffFadeTime="3" shaderParameterComponent="2" shaderParameterName="offsetUV"/>
            <animationNode node="chain02"  class="ScrollingAnimation" scrollLength="5" scrollSpeed="-0.5" turnOnFadeTime="2" turnOffFadeTime="3" shaderParameterComponent="2" shaderParameterName="offsetUV"/>
        </animationNodes>
    </baler>
    <baleWrapper>
        <grabber node="wrapperBaleDropAnimNode" triggerNode="baleGrabTrigger" nearestDistance="0.2"/>
        <roundBaleWrapper baleNode="wrapperBaleDropAnimNode" wrapperNode="wrapper" wrapperRotAxis="2" wrappingTime="15" skipUnsupportedBales="true">
            <animations>
                <moveToWrapper animName="moveBaleToWrapper" animSpeed="2" reverseAfterMove="true"/>
                <wrapBale animName="wrapBale" animSpeed="1"/>
                <resetWrapping animName="resetWrapping" animSpeed="1"/>
                <dropFromWrapper animName="dropBaleFromWrapper" animSpeed="1"/>
                <resetAfterDrop animName="resetWrapperAfterBaleDrop" animSpeed="1.75"/>
            </animations>
            <baleTypes>
                <baleType width="1.2" diameter="1.25">
                    <textures diffuse="vehicles/claas/rollant455Uniwrap/rollant455UniwrapBaleWrap_diffuse.dds"
                              normal="vehicles/claas/rollant455Uniwrap/rollant455UniwrapBaleWrap_normal.dds"/>
                    <wrappingFoilAnimation referenceNode="wrapper" referenceAxis="2" minRot="-7" maxRot="-3255" clipNode="leftJoint01" clipName="baleWrap125Source"/>
                </baleType>
            </baleTypes>
            <wrappingState>
                <key wrappingState="0.0000" time="0.0000"/>
                <key wrappingState="0.0000" time="0.0460"/>
                <key wrappingState="0.0001" time="0.0461"/>
                <key wrappingState="0.0100" time="0.0815"/>
                <key wrappingState="0.0280" time="0.1141"/>
                <key wrappingState="0.0400" time="0.1440"/>
                <key wrappingState="0.0590" time="0.1658"/>
                <key wrappingState="0.0790" time="0.1902"/>
                <key wrappingState="0.0955" time="0.2174"/>
                <key wrappingState="0.1130" time="0.2446"/>
                <key wrappingState="0.1310" time="0.2745"/>
                <key wrappingState="0.1530" time="0.3043"/>
                <key wrappingState="0.1760" time="0.3370"/>
                <key wrappingState="0.2000" time="0.3560"/>
                <key wrappingState="0.2310" time="0.3832"/>
                <key wrappingState="0.2650" time="0.4158"/>
                <key wrappingState="0.3200" time="0.4401"/>
                <key wrappingState="1.0000" time="0.4402"/>
                <key wrappingState="1.0000" time="1.0000"/>
            </wrappingState>
        </roundBaleWrapper>
    </baleWrapper>
    <ai>
        <allowTurnBackward value="false"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2" width="3.08" height="3" length="5.7"/>
    </ai>
    <foliageBending>
        <bendingNode wheelIndices="1 2" minZ="-3.0" maxZ="2.5" yOffset="0.45"/>
    </foliageBending>
    <consumable>
        <consumableConfigurations title="$l10n_configuration_baleWrap" typeName="BALE_WRAP">
            <consumableConfiguration price="0" name="$l10n_configuration_valueEmpty"/>
        </consumableConfigurations>
        <consumable2Configurations title="$l10n_configuration_baleNet" typeName="BALE_NET">
            <consumable2Configuration price="0" name="$l10n_configuration_valueEmpty"/>
        </consumable2Configurations>
        <type typeName="BALE_NET" fillUnitIndex="2">
            <slot node="baleNetSlot01" isConsumingSlot="true"/>
            <slot/>
            <slot/>
            <slot/>
        </type>
        <type typeName="BALE_WRAP" fillUnitIndex="3">
            <slot node="baleWrapSlot01" isConsumingSlot="true"/>
            <slot node="baleWrapSlot02" isConsumingSlot="true"/>
            <slot/>
            <slot/>
            <slot/>
            <slot/>
            <slot/>
            <slot/>
            <slot/>
            <slot/>
            <consuming useAmount="true">
                <animation name="baleWrapConsumingAnimation"/>
            </consuming>
            <objectChange node="leftWrapFoil" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="rightWrapFoil" visibilityActive="true" visibilityInactive="false"/>
            <shaderParameterNode node="leftWrapFoil"/>
            <shaderParameterNode node="rightWrapFoil"/>
            <shaderParameterNode node="leftWrapFoilLeftOver"/>
            <shaderParameterNode node="rightWrapFoilLeftOver"/>
        </type>
    </consumable>
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2"/>
    <i3dMappings>
        <i3dMapping id="rollant455Uniwrap_main_component1" node="0>"/>
        <i3dMapping id="rollant455Uniwrap_vis" node="0>0"/>
        <i3dMapping id="attacherJoint" node="0>0|0|0"/>
        <i3dMapping id="ptoInputNode" node="0>0|0|1"/>
        <i3dMapping id="ptoDetachNode" node="0>0|0|2"/>
        <i3dMapping id="ptoDetachArm" node="0>0|0|3"/>
        <i3dMapping id="supportTrans01" node="0>0|0|4|0"/>
        <i3dMapping id="supportTrans02" node="0>0|0|4|0|0"/>
        <i3dMapping id="supportWinder" node="0>0|0|4|1"/>
        <i3dMapping id="airIn" node="0>0|0|5|0"/>
        <i3dMapping id="airIn_detached" node="0>0|0|5|0|0"/>
        <i3dMapping id="airIn_detachedAdapter" node="0>0|0|5|0|0|0"/>
        <i3dMapping id="airOut" node="0>0|0|5|1"/>
        <i3dMapping id="airOut_detached" node="0>0|0|5|1|0"/>
        <i3dMapping id="airOut_detachedAdapter" node="0>0|0|5|1|0|0"/>
        <i3dMapping id="electricNode" node="0>0|0|5|2"/>
        <i3dMapping id="electric_detached" node="0>0|0|5|2|0"/>
        <i3dMapping id="electric_detachedAdapter" node="0>0|0|5|2|0|0"/>
        <i3dMapping id="hydraulicIn01" node="0>0|0|5|3"/>
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|5|3|0"/>
        <i3dMapping id="hydraulicIn01_detachedAdapter" node="0>0|0|5|3|0|0"/>
        <i3dMapping id="hydraulicOut01" node="0>0|0|5|4"/>
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|5|4|0"/>
        <i3dMapping id="hydraulicOut01_detachedAdapter" node="0>0|0|5|4|0|0"/>
        <i3dMapping id="hydraulicIn02" node="0>0|0|5|5"/>
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|5|5|0"/>
        <i3dMapping id="hydraulicIn02_detachedAdapter" node="0>0|0|5|5|0|0"/>
        <i3dMapping id="hydraulicOut02" node="0>0|0|5|6"/>
        <i3dMapping id="hydraulicOut02_detached" node="0>0|0|5|6|0"/>
        <i3dMapping id="hydraulicOut02_detachedAdapter" node="0>0|0|5|6|0|0"/>
        <i3dMapping id="wheelChock01" node="0>0|0|6|0"/>
        <i3dMapping id="wheelChock02" node="0>0|0|6|1"/>
        <i3dMapping id="wheelFrontLeft" node="0>0|1|0"/>
        <i3dMapping id="wheelFrontRight" node="0>0|1|1"/>
        <i3dMapping id="redTriangle_02" node="0>0|2|0|0"/>
        <i3dMapping id="redTriangle_03" node="0>0|2|0|1"/>
        <i3dMapping id="yellowRound_01" node="0>0|2|0|2"/>
        <i3dMapping id="yellowRound_02" node="0>0|2|0|3"/>
        <i3dMapping id="yellowRound_03" node="0>0|2|0|4"/>
        <i3dMapping id="yellowRound_04" node="0>0|2|0|5"/>
        <i3dMapping id="Light_03" node="0>0|2|0|6"/>
        <i3dMapping id="Light_04" node="0>0|2|0|7"/>
        <i3dMapping id="rearLightOvalWhite_01" node="0>0|2|0|8"/>
        <i3dMapping id="rearLightOvalWhite_02" node="0>0|2|0|9"/>
        <i3dMapping id="extinguisher" node="0>0|2|0|10"/>
        <i3dMapping id="workingLightSquare_02_01" node="0>0|2|0|11"/>
        <i3dMapping id="backLightsHigh1" node="0>0|2|1|0"/>
        <i3dMapping id="turnLightLeftBack" node="0>0|2|2|0"/>
        <i3dMapping id="turnLightRightBack" node="0>0|2|2|1"/>
        <i3dMapping id="pickup" node="0>0|3|0"/>
        <i3dMapping id="wheelArmLeft" node="0>0|3|0|0"/>
        <i3dMapping id="leftPickupWheel_vis" node="0>0|3|0|0|0"/>
        <i3dMapping id="wheelArmRight" node="0>0|3|0|1"/>
        <i3dMapping id="rightPickupWheel_vis" node="0>0|3|0|1|0"/>
        <i3dMapping id="rakes" node="0>0|3|0|3|0"/>
        <i3dMapping id="sideRoll02" node="0>0|3|0|3|1"/>
        <i3dMapping id="sideRoll01" node="0>0|3|0|3|2"/>
        <i3dMapping id="rotor" node="0>0|3|0|3|3"/>
        <i3dMapping id="rollDownHolder" node="0>0|3|0|3|4"/>
        <i3dMapping id="pickupRotationPart01" node="0>0|3|0|3|4|2"/>
        <i3dMapping id="pickupRotationPart02" node="0>0|3|0|3|4|3"/>
        <i3dMapping id="yellowRound_06" node="0>0|3|0|4|0"/>
        <i3dMapping id="yellowRound_05" node="0>0|3|0|4|1"/>
        <i3dMapping id="emitterShapeSmoke" node="0>0|3|0|5|0"/>
        <i3dMapping id="pickupEffectNode" node="0>0|3|0|5|1"/>
        <i3dMapping id="backDoor" node="0>0|3|1"/>
        <i3dMapping id="roller01" node="0>0|3|1|1"/>
        <i3dMapping id="roller02" node="0>0|3|1|2"/>
        <i3dMapping id="roller03" node="0>0|3|1|3"/>
        <i3dMapping id="roller04" node="0>0|3|1|4"/>
        <i3dMapping id="roller05" node="0>0|3|1|5"/>
        <i3dMapping id="roller06" node="0>0|3|1|6"/>
        <i3dMapping id="roller07" node="0>0|3|1|7"/>
        <i3dMapping id="roller08" node="0>0|3|1|8"/>
        <i3dMapping id="gear18" node="0>0|3|1|9"/>
        <i3dMapping id="gear17" node="0>0|3|1|10|0"/>
        <i3dMapping id="gear15" node="0>0|3|1|10|1"/>
        <i3dMapping id="gear16" node="0>0|3|1|10|2"/>
        <i3dMapping id="chain02" node="0>0|3|1|11"/>
        <i3dMapping id="backDoorHydraulicRef" node="0>0|3|1|12"/>
        <i3dMapping id="backDoor2HydraulicRef" node="0>0|3|1|13"/>
        <i3dMapping id="backDoor3HydraulicRef" node="0>0|3|1|14"/>
        <i3dMapping id="backDoorHydraulic" node="0>0|3|1|16"/>
        <i3dMapping id="backDoorHydraulicPunch" node="0>0|3|1|16|0"/>
        <i3dMapping id="wrapper" node="0>0|3|2"/>
        <i3dMapping id="baleWrapSlot01" node="0>0|3|2|3"/>
        <i3dMapping id="baleWrapSlot02" node="0>0|3|2|4"/>
        <i3dMapping id="baleWrapSlot01Trans" node="0>0|3|2|6|0|0"/>
        <i3dMapping id="originJointsLeftRefFrame" node="0>0|3|2|6|0|0|0"/>
        <i3dMapping id="leftJoint01Origin" node="0>0|3|2|6|0|0|0|0"/>
        <i3dMapping id="leftJoint02Origin" node="0>0|3|2|6|0|0|0|1"/>
        <i3dMapping id="leftJoint03Origin" node="0>0|3|2|6|0|0|0|2"/>
        <i3dMapping id="leftJoint04Origin" node="0>0|3|2|6|0|0|0|3"/>
        <i3dMapping id="leftJoint05Origin" node="0>0|3|2|6|0|0|0|4"/>
        <i3dMapping id="baleWrapSlot02Trans" node="0>0|3|2|6|1|0"/>
        <i3dMapping id="originJointsRightRefFrame" node="0>0|3|2|6|1|0|0"/>
        <i3dMapping id="rightJoint01Origin" node="0>0|3|2|6|1|0|0|0"/>
        <i3dMapping id="rightJoint02Origin" node="0>0|3|2|6|1|0|0|1"/>
        <i3dMapping id="rightJoint03Origin" node="0>0|3|2|6|1|0|0|2"/>
        <i3dMapping id="rightJoint04Origin" node="0>0|3|2|6|1|0|0|3"/>
        <i3dMapping id="rightJoint05Origin" node="0>0|3|2|6|1|0|0|4"/>
        <i3dMapping id="baleDropper" node="0>0|3|3"/>
        <i3dMapping id="belt" node="0>0|3|3|2"/>
        <i3dMapping id="roll01" node="0>0|3|3|3"/>
        <i3dMapping id="roll02" node="0>0|3|3|4"/>
        <i3dMapping id="baleDropperHydraulicRef" node="0>0|3|3|5"/>
        <i3dMapping id="grabberArm" node="0>0|3|4"/>
        <i3dMapping id="grabberArmHydraulicRef" node="0>0|3|4|0"/>
        <i3dMapping id="roller09" node="0>0|3|5|0"/>
        <i3dMapping id="roller10" node="0>0|3|5|1"/>
        <i3dMapping id="roller11" node="0>0|3|5|2"/>
        <i3dMapping id="roller12" node="0>0|3|5|3"/>
        <i3dMapping id="roller13" node="0>0|3|5|4"/>
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        <i3dMapping id="roller16" node="0>0|3|5|7"/>
        <i3dMapping id="gear01" node="0>0|3|6|0"/>
        <i3dMapping id="gear02" node="0>0|3|6|1"/>
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        <i3dMapping id="gear05" node="0>0|3|6|4"/>
        <i3dMapping id="gear06" node="0>0|3|6|5"/>
        <i3dMapping id="gear07" node="0>0|3|6|6"/>
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        <i3dMapping id="gear10" node="0>0|3|6|9"/>
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        <i3dMapping id="gear13" node="0>0|3|6|12"/>
        <i3dMapping id="gear14" node="0>0|3|6|13"/>
        <i3dMapping id="gear19" node="0>0|3|6|14"/>
        <i3dMapping id="gear20" node="0>0|3|6|15"/>
        <i3dMapping id="chain01" node="0>0|3|7"/>
        <i3dMapping id="leftCutterArm01" node="0>0|3|8|0"/>
        <i3dMapping id="leftCutterArm02" node="0>0|3|8|0|0"/>
        <i3dMapping id="leftCutterArm03" node="0>0|3|8|0|0|0"/>
        <i3dMapping id="leftCutterArmHydraulic" node="0>0|3|8|0|0|0|0"/>
        <i3dMapping id="leftCutterArmHydraulicPunch" node="0>0|3|8|0|0|0|0|0"/>
        <i3dMapping id="leftCutterArmHydraulicRef" node="0>0|3|8|0|1"/>
        <i3dMapping id="leftCutterArm02RefFrame" node="0>0|3|8|0|2"/>
        <i3dMapping id="leftCutterArm03Ref" node="0>0|3|8|1"/>
        <i3dMapping id="rightCutterArm01" node="0>0|3|8|2"/>
        <i3dMapping id="rightCutterArm02" node="0>0|3|8|2|0"/>
        <i3dMapping id="rightCutterArm03" node="0>0|3|8|2|0|0"/>
        <i3dMapping id="rightCutterArmHydraulic" node="0>0|3|8|2|0|0|0"/>
        <i3dMapping id="rightCutterArmHydraulicPunch" node="0>0|3|8|2|0|0|0|0"/>
        <i3dMapping id="rightCutterArm02RefFrame" node="0>0|3|8|2|1"/>
        <i3dMapping id="rightCutterArmHydraulicRef" node="0>0|3|8|2|2"/>
        <i3dMapping id="rightCutterArm03Ref" node="0>0|3|8|3"/>
        <i3dMapping id="backDoor2Hydraulic" node="0>0|4|0"/>
        <i3dMapping id="backDoor2HydraulicPunch" node="0>0|4|0|0"/>
        <i3dMapping id="backDoor3Hydraulic" node="0>0|4|1"/>
        <i3dMapping id="backDoor3HydraulicPunch" node="0>0|4|1|0"/>
        <i3dMapping id="grabberArmHydraulic" node="0>0|4|2"/>
        <i3dMapping id="grabberArmHydraulicPunch" node="0>0|4|2|0"/>
        <i3dMapping id="baleDropperHydraulic" node="0>0|4|3"/>
        <i3dMapping id="baleDropperHydraulicPunch" node="0>0|4|3|0"/>
        <i3dMapping id="workAreaStart" node="0>0|5|0"/>
        <i3dMapping id="workAreaWidth" node="0>0|5|1"/>
        <i3dMapping id="workAreaHeight" node="0>0|5|2"/>
        <i3dMapping id="fakeDropAnimNode" node="0>0|6"/>
        <i3dMapping id="baleAnimNode" node="0>0|7|0"/>
        <i3dMapping id="balerBaleNode" node="0>0|7|0|0"/>
        <i3dMapping id="wrapperBaleNode" node="0>0|8|0"/>
        <i3dMapping id="wrapperBaleDropAnimNode" node="0>0|8|0|0"/>
        <i3dMapping id="baleJointAnimNode" node="0>0|9|0"/>
        <i3dMapping id="leftJoint01" node="0>0|9|0|0|0"/>
        <i3dMapping id="leftJoint02" node="0>0|9|0|0|1"/>
        <i3dMapping id="leftJoint03" node="0>0|9|0|0|2"/>
        <i3dMapping id="leftJoint04" node="0>0|9|0|0|3"/>
        <i3dMapping id="leftJoint05" node="0>0|9|0|0|4"/>
        <i3dMapping id="rightJoint01" node="0>0|9|0|1|0"/>
        <i3dMapping id="rightJoint02" node="0>0|9|0|1|1"/>
        <i3dMapping id="rightJoint03" node="0>0|9|0|1|2"/>
        <i3dMapping id="rightJoint04" node="0>0|9|0|1|3"/>
        <i3dMapping id="rightJoint05" node="0>0|9|0|1|4"/>
        <i3dMapping id="baleGrabTrigger" node="0>0|10"/>
        <i3dMapping id="baleNetSlot01" node="0>0|11"/>
        <i3dMapping id="componentJointPickup" node="0>0|12"/>
        <i3dMapping id="licensePlateBack" node="0>0|13"/>
        <i3dMapping id="exactFillRootNodeBaleNet" node="0>0|14"/>
        <i3dMapping id="exactFillRootNodeBaleWrap" node="0>0|15"/>
        <i3dMapping id="liftupEffectNode" node="0>0|16|0"/>
        <i3dMapping id="leftWrapFoil" node="0>1|1"/>
        <i3dMapping id="rightWrapFoil" node="0>1|2"/>
        <i3dMapping id="leftWrapFoilLeftOver" node="0>1|3"/>
        <i3dMapping id="rightWrapFoilLeftOver" node="0>1|4"/>
        <i3dMapping id="rollant455Uniwrap_pickup_component2" node="1>"/>
        <i3dMapping id="leftPickupWheelPhysical" node="1>0"/>
        <i3dMapping id="leftPickupWheel" node="1>0|0"/>
        <i3dMapping id="rightPickupWheelPhysical" node="1>1"/>
        <i3dMapping id="rightPickupWheel" node="1>1|0"/>
        <i3dMapping id="pickupRef" node="1>2"/>
        <i3dMapping id="rollDownHolderSuspensionNode" node="1>3"/>
        <i3dMapping id="groundReferenceNode" node="1>4"/>
    </i3dMappings>
</vehicle>