<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="baler_crossplay" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="https://validation.gdn.giants-software.com/xml/fs25/vehicle.xsd">
    <annotation>Copyright (C) DD ModPassion, All Rights Reserved.</annotation>
    <storeData>
        <name>Pro-Belt 165</name>
        <specs>
            <neededPower>120</neededPower>
        </specs>
        <functions>
            <function>$l10n_function_baler</function>
        </functions>
        <storePacks>
            <storePack>STARTER_BALENET</storePack>
        </storePacks>
        <image>vehicles/newHolland/proBelt165/store_proBelt165.png</image>
        <price>65000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>NEWHOLLAND</brand>
        <category>balersRound</category>
        <shopTranslationOffset>0 -0.116 0</shopTranslationOffset>
        <shopRotationOffset>0.544 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>3173376</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1268224</indexBufferMemoryUsage>
        <textureMemoryUsage>4456448</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_baler</typeDesc>
        <filename>$data/vehicles/newHolland/proBelt165/proBelt165.i3d</filename>
        <size width="3.05" length="4.9" height="3.15" lengthOffset="0.4"/>
        <speedLimit value="17"/>
        <components>
            <component centerOfMass="0 0.9 -0.15" solverIterationCount="10" mass="3300"/>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="100"/>
            <joint component1="1" component2="2" node="componentJointPickup" rotLimit="0 0 0" transLimit="0 0 0"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT"/>
        <sounds volumeFactor="1.3"/>
    </base>
    <designConfigurations isYesNoOption="false">
        <designConfiguration name="ProBelt 165" isSelectable="true">
            <objectChange node="backDoorEU"          visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="protectionBarEU"     visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="newHolland_decals"   visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="newHollandEU_decals" visibilityActive="true" visibilityInactive="false"/>
            <material materialSlotName="drawbar_mat"   materialTemplateName="NEWHOLLAND_BLACK1"/>
            <material materialSlotName="grid_mat"   materialTemplateName="NEWHOLLAND_BLACK1" materialTemplateUseColorOnly="true"/>
            <material materialSlotName="frame_mat"   materialTemplateName="NEWHOLLAND_BLACK1" materialTemplateUseColorOnly="true"/>
            <material materialSlotName="lights_mat"   materialTemplateName="NEWHOLLAND_BLACK1"/>
            <material materialSlotName="rotParts_mat"   materialTemplateName="NEWHOLLAND_BLACK1"/>
            <material materialSlotName="rotParts2_mat"   materialTemplateName="NEWHOLLAND_BLACK1"/>
            <material materialSlotName="additionalParts_mat"   materialTemplateName="NEWHOLLAND_BLACK1"/>
            <material materialSlotName="pickupTineFrame_mat" materialTemplateName="NEWHOLLAND_YELLOW1"/>
        </designConfiguration>
        <designConfiguration name="ProBelt 450" isSelectable="true">
            <objectChange node="backDoorUS"          visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="newHolland_decals"   visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="newHollandUS_decals" visibilityActive="true" visibilityInactive="false"/>
            <material materialSlotName="sideFlaps_mat" materialTemplateName="NEWHOLLAND_RED1" materialTemplateUseColorOnly="true"/>
            <material materialSlotName="drawbar_mat"   materialTemplateName="NEWHOLLAND_YELLOW1"/>
            <material materialSlotName="additionalParts_mat"   materialTemplateName="NEWHOLLAND_BLACK1"/>
            <material materialSlotName="pickupTineFrame_mat" materialTemplateName="NEWHOLLAND_YELLOW1"/>
            <material materialSlotName="grid_mat"   materialTemplateName="NEWHOLLAND_BLACK1" materialTemplateUseColorOnly="true"/>
            <material materialSlotName="frame_mat"   materialTemplateName="NEWHOLLAND_BLACK1" materialTemplateUseColorOnly="true"/>
            <material materialSlotName="lights_mat"   materialTemplateName="NEWHOLLAND_BLACK1"/>
            <material materialSlotName="rotParts_mat"   materialTemplateName="NEWHOLLAND_BLACK1"/>
            <material materialSlotName="rotParts2_mat"   materialTemplateName="NEWHOLLAND_BLACK1"/>
        </designConfiguration>
        <designConfiguration name="US" isSelectable="false" isDefault="false">
            <objectChange node="caseIH01_decals" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="caseIH_US_decals" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="newHolland_decal02" visibilityActive="false" visibilityInactive="true"/>
            <objectChange node="backDoorUS"          visibilityActive="true" visibilityInactive="false"/>
            <material materialSlotName="mainFrame_mat"       materialTemplateName="CASEIH_RED1"/>
            <material materialSlotName="sideFlaps_mat"       materialTemplateName="CASEIH_RED1" materialTemplateUseColorOnly="true"/>
            <material materialSlotName="pickupTineFrame_mat" materialTemplateName="CASEIH_RED1"/>
            <material materialSlotName="pickup_mat"          materialTemplateName="CASEIH_BLACK"/>
            <material materialSlotName="drawbar_mat"   materialTemplateName="CASEIH_BLACK"/>
            <material materialSlotName="grid_mat"   materialTemplateName="CASEIH_BLACK" materialTemplateUseColorOnly="true"/>
            <material materialSlotName="frame_mat"   materialTemplateName="CASEIH_BLACK" materialTemplateUseColorOnly="true"/>
            <material materialSlotName="lights_mat"   materialTemplateName="CASEIH_BLACK"/>
            <material materialSlotName="rotParts_mat"   materialTemplateName="CASEIH_BLACK"/>
            <material materialSlotName="rotParts2_mat"   materialTemplateName="CASEIH_BLACK"/>
            <material materialSlotName="additionalParts_mat"   materialTemplateName="CASEIH_BLACK"/>
        </designConfiguration>
         <designConfiguration name="EU" isSelectable="false">
            <objectChange node="caseIH01_decals" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="caseIH_EU_decals" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="newHolland_decal02" visibilityActive="false" visibilityInactive="true"/>
            <objectChange node="backDoorEU"          visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="protectionBarEU"     visibilityActive="true" visibilityInactive="false"/>
            <material materialSlotName="mainFrame_mat"       materialTemplateName="CASEIH_RED1"/>
            <material materialSlotName="sideFlaps_mat"       materialTemplateName="CASEIH_RED1" materialTemplateUseColorOnly="true"/>
            <material materialSlotName="pickupTineFrame_mat" materialTemplateName="CASEIH_RED1"/>
            <material materialSlotName="pickup_mat"          materialTemplateName="CASEIH_BLACK"/>
            <material materialSlotName="drawbar_mat"   materialTemplateName="CASEIH_BLACK"/>
            <material materialSlotName="grid_mat"   materialTemplateName="CASEIH_BLACK" materialTemplateUseColorOnly="true"/>
            <material materialSlotName="frame_mat"   materialTemplateName="CASEIH_BLACK" materialTemplateUseColorOnly="true"/>
            <material materialSlotName="lights_mat"   materialTemplateName="CASEIH_BLACK"/>
            <material materialSlotName="rotParts_mat"   materialTemplateName="CASEIH_BLACK"/>
            <material materialSlotName="rotParts2_mat"   materialTemplateName="CASEIH_BLACK"/>
            <material materialSlotName="additionalParts_mat"   materialTemplateName="CASEIH_BLACK"/>
        </designConfiguration>
    </designConfigurations>
    <rimColorConfigurations>
        <rimColorConfiguration materialTemplateName="NEWHOLLAND_WHITE1" isSelectable="true"/>
        <rimColorConfiguration materialTemplateName="NEWHOLLAND_YELLOW1" isSelectable="true"/>
        <rimColorConfiguration materialTemplateName="RIM_DEFAULT" isSelectable="false"/>
    </rimColorConfigurations>
    <configurationSets>
        <configurationSet name="ProBelt 165">
            <configuration name="design" index="1"/>
            <configuration name="rimColor" index="1"/>
        </configurationSet>
        <configurationSet name="ProBelt 450">
            <configuration name="design" index="2"/>
            <configuration name="rimColor" index="2"/>
        </configurationSet>
    </configurationSets>
    <wheels>
        <wheelConfigurations tireCategories="TRAILER">
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" saveId="DEFAULT">
                <wheels>
                    <wheel dimensions="500_50R17" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="1.5" repr="wheelFrontLeft"  forcePointRatio="0.2" initialCompression="40" suspTravel="0.07" spring="50" damper="20" yOffset="0.02"/>
                        <wheelChock parkingNode="wheelChock01" materialTemplateName="SHARED_BLACK1"/>
                        <wheelChock parkingNode="wheelChock02" materialTemplateName="SHARED_BLACK1" isInverted="true"/>
                    </wheel>
                    <wheel dimensions="500_50R17" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="1.5" repr="wheelFrontRight" forcePointRatio="0.2" initialCompression="40" suspTravel="0.07" spring="50" damper="20" yOffset="0.02"/>
                    </wheel>
                    <wheel>
                        <physics rotMin="-30" rotMax="10" restLoad="0.25" repr="leftPickupAxis_phys"  driveNode="leftPickupWheel_phys"  useReprDirection="true" forcePointRatio="0.1" radius="0.203" width="0.16" mass="0.2" initialCompression="10" suspTravel="0.03" spring="15" damper="25" rotationDamping="0.003" brakeFactor="0" versatileYRot="true" yOffset="0.015"/>
                    </wheel>
                    <wheel>
                        <physics rotMin="-10" rotMax="30" restLoad="0.25" repr="rightPickupAxis_phys" driveNode="rightPickupWheel_phys" useReprDirection="true" forcePointRatio="0.1" radius="0.203" width="0.16" mass="0.2" initialCompression="10" suspTravel="0.03" spring="15" damper="25" rotationDamping="0.003" brakeFactor="0" versatileYRot="true" yOffset="0.015"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
        <hubMaterial materialTemplateName="NEWHOLLAND_BLACK1"/>
        <hubs>
            <hub linkNode="wheelFrontLeft" filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="true" scale="0.285 0.285 0.285" offset="0.022"/>
            <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="false" scale="0.285 0.285 0.285" offset="0.022"/>
            <hub linkNode="leftPickupWheel_vis"  filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="true"  scale="0.132 0.132 0.132">
                <material useRimColor="true"/>
            </hub>
            <hub linkNode="rightPickupWheel_vis" filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="false" scale="0.132 0.132 0.132">
                <material useRimColor="true"/>
            </hub>
        </hubs>
        <dynamicallyLoadedWheels>
            <dynamicallyLoadedWheel linkNode="leftPickupWheel_vis"  filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="true"/>
            <dynamicallyLoadedWheel linkNode="rightPickupWheel_vis" filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="false"/>
        </dynamicallyLoadedWheels>
    </wheels>
    <speedRotatingParts>
        <speedRotatingPart node="leftPickupWheel_vis"  radius="0.2" wheelIndex="3"/>
        <speedRotatingPart node="rightPickupWheel_vis" radius="0.2" wheelIndex="4"/>
        <speedRotatingPart node="pickupRotationPart01" radius="0.2" groundReferenceNodeIndex="1" onlyActiveWhenLowered="true" rotateOnlyIfFillLevelIncreased="true"/>
    </speedRotatingParts>
    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailer" attacherHeight="0.57"/>
        </inputAttacherJoints>
        <support animationName="moveSupport"/>
        <brakeForce force="0.6"/>
        <sounds>
            <active file="$data/sounds/tools/sowing/generalRattle_02.wav" innerRadius="10" outerRadius="50" volumeScale="5.2" isLocalSound="true" pitchScale="0.8">
                <volume indoor="0.7" outdoor="0.9">
                    <modifier type="WHEEL_SUSPENSION" value="-0.08" modifiedValue="0.3"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.04" modifiedValue="0.2"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.02" modifiedValue="0.1"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.01" modifiedValue="0.00"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.00" modifiedValue="0.0"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.01" modifiedValue="0.00"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.02" modifiedValue="0.1"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.04" modifiedValue="0.2"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.08" modifiedValue="0.3"/>
                    <modifier type="SPEED" value="0.0" modifiedValue="0.0"/>
                    <modifier type="SPEED" value="2.0" modifiedValue="1.0"/>
                    <modifier type="SPEED" value="40.0" modifiedValue="1.0"/>
                </volume>
                <lowpassCutoffFrequency indoor="250" outdoor="20000"/>
                <lowpassGain indoor="0.5" outdoor="1"/>
            </active>
        </sounds>
    </attachable>
    <licensePlates>
        <licensePlate node="licensePlateBack"  position="BACK" preferedType="SQUARISH" placementArea="0.08 0.13 0.09 0.14"/>
        <licensePlate node="licensePlateBackUS"  position="BACK" preferedType="SQUARISH" placementArea="0.08 0.13 0.09 0.14"/>
    </licensePlates>
    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn01" adapterNode="hydraulicIn01_connector" length="1.0" diameter="0.018" straighteningFactor="1.5">
           <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" adapterNode="hydraulicOut01_connector" length="1.0" diameter="0.018" straighteningFactor="1.5">
           <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn02" adapterNode="hydraulicIn02_connector" length="1.0" diameter="0.018" straighteningFactor="1.5">
           <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" adapterNode="hydraulicOut02_connector" length="1.0" diameter="0.024" straighteningFactor="1.5">
           <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn03" adapterNode="hydraulicIn03_connector" length="1.0" diameter="0.024" straighteningFactor="1.5">
           <objectChange node="hydraulicIn03_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electricNode" adapterNode="electric_connector" length="1.0" diameter="0.018" straighteningFactor="1.5">
           <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>
    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport_01" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport_02" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
    </dynamicallyLoadedParts>
    <powerTakeOffs>
        <input inputAttacherJointIndices="1" inputNode="ptoInputNode" aboveAttacher="true" detachNode="ptoDetachNode" materialTemplateName="SHARED_BLACK1" decalMaterialTemplateName="WALTERSCHEID_YELLOW1">
            <objectChange node="ptoDetachArm" rotationActive="100 0 0" rotationInactive="0 0 0"/>
        </input>
        <sounds>
            <turnedOn template="tractorPTO" linkNode="attacherJoint" volumeScale="0.6"/>
        </sounds>
    </powerTakeOffs>
    <powerConsumer ptoRpm="450" neededMinPtoPower="30" neededMaxPtoPower="45"/>
    <lights>
        <realLights>
            <high>
                <light          node="backLightsHigh1"       lightTypes="0"/>
                <light          node="licensePlateLightHigh" lightTypes="0"/>
                <turnLightLeft  node="turnLightLeftFront"/>
                <turnLightLeft  node="turnLightLeftBack"/>
                <turnLightLeft  node="turnLightLeftBackUS"/>
                <turnLightRight node="turnLightRightFront"/>
                <turnLightRight node="turnLightRightBack"/>
                <turnLightRight node="turnLightRightBackUS"/>
                <brakeLight     node="backLightsHigh1"/>
            </high>
        </realLights>
        <staticLightCompounds>
            <staticLightCompound>
                <node node="proBelt165Lights_static" intensity="15"/>
                <node node="proBelt165LightsGlass_static" intensity="1"/>
                <node node="proBelt165LightsBackEU_static" intensity="15"/>
                <node node="proBelt165LightsGlassBackEU_static" intensity="1"/>
                <node node="proBelt165LightsBackUS01_static" intensity="15"/>
                <node node="proBelt165LightsGlassBackUS01_static" intensity="1"/>
                <node node="proBelt165LightsBackUS02_static" intensity="15"/>
                <node node="proBelt165LightsGlassBackUS02_static" intensity="1"/>
            </staticLightCompound>
        </staticLightCompounds>
        <beaconLights>
            <beaconLight node="beaconLight01" filename="$data/shared/assets/beaconLights/lizard/beaconLight01.xml" mountType="POLE" variationName="ROTATE"/>
        </beaconLights>
    </lights>
    <groundReferenceNodes>
        <groundReferenceNode node="groundReferenceNode" threshold="0.4"/>
    </groundReferenceNodes>
    <workAreas>
        <workArea type="baler" functionName="processBalerArea" disableBackwards="false">
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight"/>
            <groundReferenceNode index="1"/>
        </workArea>
    </workAreas>
    <animations>
        <animation name="moveSupport" isKeyframe="true">
            <part node="supportArm"    startTime="0.0" endTime="1.0" startTrans="0 0 0" endTrans="0 -0.54 0"/>
            <part node="handleSupport" startTime="0.0" endTime="1.0" startRot="0 0 0"   endRot="0 0 -720"/>
            <part node="handleBrake"   startTime="0.5" endTime="1.5" startRot="0 0 0"   endRot="0 0 -720"/>
            <sound template="slideOpen"         startTime="0.01" endTime="0.49" volumeScale="1.5" pitchScale="1.2" linkNode="attacherJoint"/>
            <sound template="latchSmall"        startTime="0.49"                volumeScale="0.2" pitchScale="2"   linkNode="attacherJoint"/>
            <sound template="clackVar6"         startTime="0.01" direction="-1" volumeScale="0.8" pitchScale="0.8" linkNode="attacherJoint"/>
            <sound template="hingeImp"          startTime="0.1" direction="-1" volumeScale="0.6" pitchScale="1.2" linkNode="attacherJoint"/>
            <sound template="metalHandleRotate" startTime="0.01" endTime="1.49" direction="0" volumeScale="0.5" pitchScale="0.8" linkNode="attacherJoint"/>
        </animation>
        <animation name="rotatePickup">
            <part node="pickupArm01"          startTime="0"     endTime="1.35"  startRot="50 0 0"           endRot="0 0 0"/>
            <part node="pickupArm04Ref"       startTime="0"     endTime="0.675" startTrans="0 -0.077 0.103" endTrans="0 -0.026 0.062"/>
            <part node="pickupArm04Ref"       startTime="0.675" endTime="1.35"  startTrans="0 -0.026 0.062" endTrans="0 0 0"/>
            <part node="componentJointPickup" startTime="0"     endTime="1.5"   startRot="-30 0 0"          endRot="0 0 0"/>
            <part                             startTime="0"     endTime="1.5" componentJointIndex="1" startRotLimit="0 0 0" endRotLimit="15 0 0"/>
            <sound template="hydraulicOpen02"  startTime="0.01" endTime="1.3" direction="1"  volumeScale="1.8" pitchScale="1" fadeIn="0.1" fadeOut="0.2" linkNode="pickupArm01"/>
            <sound template="hydraulicClose01" startTime="0.01" endTime="1"   direction="-1" volumeScale="2.0" pitchScale="0.7" fadeIn="0.1" fadeOut="0.2" linkNode="pickupArm01"/>
            <sound template="clackVar6"        startTime="1.2"                direction="1"  volumeScale="0.4" pitchScale="0.7"                          linkNode="pickupArm01"/>
            <sound template="vibratingImp"     startTime="0.1"                direction="-1" volumeScale="0.7" pitchScale="1.3"                          linkNode="pickupArm01"/>
            <sound template="sheetImp02"       startTime="0.1"                direction="-1" volumeScale="1.5" pitchScale="1.4"                          linkNode="pickupArm01"/>
        </animation>
        <animation name="fillAnimation125" isKeyframe="true">
            <part node="baleAnimationNode" startTime="0.0" endTime="1.0" startRot="-30.748 0.0 0.0" endRot="-30.748 0.0 0.0" startScale="1.0 0.06 0.06" endScale="1.0 1.0 1.0"/>
            <part node="backDoorArm" startTime="0.0" endTime="1.0" startTrans="-0.0 -0.04 -0.18" endTrans="-0.0 -0.04 -0.18" startRot="0.0 0.0 0.0" endRot="50.369 0.0 0.0"/>
            <part node="beltJointAnim07" startTime="0.0" endTime="1.0" startTrans="0.001 -1.906 -0.005" endTrans="0.001 -1.935 -0.055" startRot="0.0 0.0 0.0" endRot="-74.0 0.0 0.0"/>
            <part node="beltJointAnim01" startTime="0.0" endTime="1.0" startTrans="0.0 1.472 0.269" endTrans="0.0 1.472 0.269" startRot="0.0 0.0 0.0" endRot="141.071 0.0 0.0"/>
            <part node="beltJointAnim02" startTime="0.0" endTime="1.0" startTrans="0.0 1.383 0.166" endTrans="0.0 2.066 0.205" startRot="0.0 0.0 0.0" endRot="92.628 0.0 0.0"/>
            <part node="beltJointAnim03" startTime="0.0" endTime="1.0" startTrans="0.0 1.292 0.061" endTrans="0.0 2.301 -0.367" startRot="0.0 0.0 0.0" endRot="43.023 0.0 0.0"/>
            <part node="beltJointAnim04" startTime="0.0" endTime="1.0" startTrans="0.0 1.2 -0.046" endTrans="0.0 2.106 -0.815" startRot="0.0 0.0 0.0" endRot="0.0 0.0 0.0"/>
            <part node="beltJointAnim05" startTime="0.0" endTime="1.0" startTrans="0.0 1.111 -0.151" endTrans="0.0 1.655 -1.019" startRot="0.0 0.0 0.0" endRot="-46.913 0.0 0.0"/>
            <part node="beltJointAnim06" startTime="0.0" endTime="1.0" startTrans="0.0 1.018 -0.257" endTrans="0.0 1.133 -0.798" startRot="0.0 0.0 0.0" endRot="-94.613 0.0 0.0"/>
        </animation>
        <animation name="fillAnimation150" isKeyframe="true" resetOnStart="false">
            <part node="baleAnimationNode" startTime="0.0" endTime="1.0" startRot="-30.748 0.0 0.0" endRot="-30.748 0.0 0.0" startScale="1.0 0.06 0.06" endScale="1.0 1.0 1.0"/>
            <part node="backDoorArm" startTime="0.0" endTime="1.0" startTrans="-0.0 -0.04 -0.18" endTrans="-0.0 -0.04 -0.18" startRot="0.0 0.0 0.0" endRot="67.101 0.0 0.0"/>
            <part node="beltJointAnim07" startTime="0.0" endTime="1.0" startTrans="0.001 -1.906 -0.005" endTrans="0.001 -1.916 -0.071" startRot="0.0 0.0 0.0" endRot="-102.194 0.0 0.0"/>
            <part node="beltJointAnim01" startTime="0.0" endTime="1.0" startTrans="0.0 1.472 0.269" endTrans="0.0 1.472 0.269" startRot="0.0 0.0 0.0" endRot="141.071 0.0 0.0"/>
            <part node="beltJointAnim02" startTime="0.0" endTime="1.0" startTrans="0.0 1.383 0.166" endTrans="0.0 2.128 0.243" startRot="0.0 0.0 0.0" endRot="92.628 0.0 0.0"/>
            <part node="beltJointAnim03" startTime="0.0" endTime="1.0" startTrans="0.0 1.292 0.061" endTrans="0.0 2.503 -0.349" startRot="0.0 0.0 0.0" endRot="48.258 0.0 0.0"/>
            <part node="beltJointAnim04" startTime="0.0" endTime="1.0" startTrans="0.0 1.2 -0.046" endTrans="0.0 2.241 -0.998" startRot="0.0 0.0 0.0" endRot="0.0 0.0 0.0"/>
            <part node="beltJointAnim05" startTime="0.0" endTime="1.0" startTrans="0.0 1.111 -0.151" endTrans="0.0 1.552 -1.157" startRot="0.0 0.0 0.0" endRot="-46.913 0.0 0.0"/>
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            <part node="beltJointAnim04" startTime="1.071" endTime="1.286" startTrans="0.0 2.308 -1.039" endTrans="0.0 2.278 -0.903" startRot="20.695 0.0 0.0" endRot="32.902 0.0 0.0"/>
            <part node="beltJointAnim04" startTime="1.286" endTime="1.5" startTrans="0.0 2.278 -0.903" endTrans="0.0 2.193 -0.973" startRot="32.902 0.0 0.0" endRot="30.832 0.0 0.0"/>
            <part node="beltJointAnim04" startTime="1.5" endTime="1.714" startTrans="0.0 2.193 -0.973" endTrans="0.0 2.073 -1.061" startRot="30.832 0.0 0.0" endRot="28.761 0.0 0.0"/>
            <part node="beltJointAnim04" startTime="1.714" endTime="2.357" startTrans="0.0 2.073 -1.061" endTrans="0.0 1.572 -1.249" startRot="28.761 0.0 0.0" endRot="21.888 0.0 0.0"/>
            <part node="beltJointAnim04" startTime="2.357" endTime="3.0" startTrans="0.0 1.572 -1.249" endTrans="0.0 1.761 -1.272" startRot="21.888 0.0 0.0" endRot="21.888 0.0 0.0"/>
            <part node="beltJointAnim05" startTime="0.0" endTime="0.429" startTrans="0.0 1.621 -1.241" endTrans="0.0 1.805 -1.321" startRot="-46.913 0.0 0.0" endRot="-32.528 0.0 0.0"/>
            <part node="beltJointAnim05" startTime="0.429" endTime="0.857" startTrans="0.0 1.805 -1.321" endTrans="0.0 1.973 -1.333" startRot="-32.528 0.0 0.0" endRot="-16.545 0.0 0.0"/>
            <part node="beltJointAnim05" startTime="0.857" endTime="1.071" startTrans="0.0 1.973 -1.333" endTrans="0.0 2.018 -1.388" startRot="-16.545 0.0 0.0" endRot="-3.646 0.0 0.0"/>
            <part node="beltJointAnim05" startTime="1.071" endTime="1.286" startTrans="0.0 2.018 -1.388" endTrans="0.0 2.101 -1.356" startRot="-3.646 0.0 0.0" endRot="9.254 0.0 0.0"/>
            <part node="beltJointAnim05" startTime="1.286" endTime="1.5" startTrans="0.0 2.101 -1.356" endTrans="0.0 2.101 -1.46" startRot="9.254 0.0 0.0" endRot="13.418 0.0 0.0"/>
            <part node="beltJointAnim05" startTime="1.5" endTime="1.714" startTrans="0.0 2.101 -1.46" endTrans="0.0 2.049 -1.532" startRot="13.418 0.0 0.0" endRot="17.582 0.0 0.0"/>
            <part node="beltJointAnim05" startTime="1.714" endTime="2.357" startTrans="0.0 2.049 -1.532" endTrans="0.0 1.781 -1.637" startRot="17.582 0.0 0.0" endRot="31.403 0.0 0.0"/>
            <part node="beltJointAnim05" startTime="2.357" endTime="3.0" startTrans="0.0 1.781 -1.637" endTrans="0.0 1.914 -1.616" startRot="31.403 0.0 0.0" endRot="24.272 0.0 0.0"/>
            <part node="beltJointAnim06" startTime="0.0" endTime="0.429" startTrans="0.0 1.009 -0.926" endTrans="0.0 1.236 -1.145" startRot="-94.613 0.0 0.0" endRot="-71.389 0.0 0.0"/>
            <part node="beltJointAnim06" startTime="0.429" endTime="0.857" startTrans="0.0 1.236 -1.145" endTrans="0.0 1.555 -1.381" startRot="-71.389 0.0 0.0" endRot="-45.584 0.0 0.0"/>
            <part node="beltJointAnim06" startTime="0.857" endTime="1.071" startTrans="0.0 1.555 -1.381" endTrans="0.0 1.551 -1.489" startRot="-45.584 0.0 0.0" endRot="-26.591 0.0 0.0"/>
            <part node="beltJointAnim06" startTime="1.071" endTime="1.286" startTrans="0.0 1.551 -1.489" endTrans="0.0 1.719 -1.57" startRot="-26.591 0.0 0.0" endRot="-7.599 0.0 0.0"/>
            <part node="beltJointAnim06" startTime="1.286" endTime="1.5" startTrans="0.0 1.719 -1.57" endTrans="0.0 1.817 -1.717" startRot="-7.599 0.0 0.0" endRot="6.671 0.0 0.0"/>
            <part node="beltJointAnim06" startTime="1.5" endTime="1.714" startTrans="0.0 1.817 -1.717" endTrans="0.0 1.859 -1.826" startRot="6.671 0.0 0.0" endRot="4.907 0.0 0.0"/>
            <part node="beltJointAnim06" startTime="1.714" endTime="2.357" startTrans="0.0 1.859 -1.826" endTrans="0.0 2.025 -2.001" startRot="4.907 0.0 0.0" endRot="41.378 0.0 0.0"/>
            <part node="beltJointAnim06" startTime="2.357" endTime="3.0" startTrans="0.0 2.025 -2.001" endTrans="0.0 2.105 -1.963" startRot="41.378 0.0 0.0" endRot="39.371 0.0 0.0"/>
            <part node="unloadingArm" startTime="1.586" endTime="1.929" startTrans="-0.001 0.543 -0.798" endTrans="-0.001 0.543 -0.798" startRot="0.0 0.0 0.0" endRot="-20.569 0.0 0.0"/>
            <part node="unloadingArm" startTime="1.929" endTime="2.357" startTrans="-0.001 0.543 -0.798" endTrans="-0.001 0.543 -0.798" startRot="-20.569 0.0 0.0" endRot="-24.0 0.0 0.0"/>
            <sound template="rollbeltDoor"     startTime="0.01" endTime="2.99" volumeScale="4"   pitchScale="0.5"/>
            <sound template="hydraulicClose01" startTime="0.01" endTime="2.99" volumeScale="3"   pitchScale="0.7" fadeIn="0.3" fadeOut="0.1"/>
            <sound template="clackVar4"        startTime="0.01"                volumeScale="2.2" pitchScale="0.7"/>
            <sound template="clackVar6"        startTime="2.5"  direction="1"  volumeScale="1.3" pitchScale="0.7"/>
            <sound template="sheetImp02"       startTime="2.5"  direction="1"  volumeScale="2"   pitchScale="0.7"/>
            <sound template="balerEject"      startTime="0.3"  direction="1"  volumeScale="1.1" pitchScale="2.5"/>
        </animation>
        <animation name="closeDoor" isKeyframe="true">
            <part node="baleAnimNode125" startTime="0.0" endTime="3.0" startTrans="0.0 0.974 -2.255" endTrans="0.0 0.625 0.0" startRot="-121.573 0.0 0.0" endRot="0.0 0.0 0.0"/>
            <part node="baleAnimNode150" startTime="0.0" endTime="3.0" startTrans="0.0 1.063 -2.216" endTrans="0.0 0.75 0.0" startRot="-64.832 0.0 0.0" endRot="0.0 0.0 0.0"/>
            <part node="backDoor" startTime="0.0" endTime="3.0" startTrans="-0.001 2.868 -0.311" endTrans="-0.001 2.868 -0.311" startRot="70.0 0.0 0.0" endRot="0.0 0.0 0.0"/>
            <part node="backDoorArm" startTime="0.0" endTime="3.0" startTrans="-0.0 -0.04 -0.18" endTrans="-0.0 -0.04 -0.18" startRot="25.0 0.0 0.0" endRot="0.0 0.0 0.0"/>
            <part node="beltJointAnim07" startTime="0.0" endTime="3.0" startTrans="0.001 -1.953 0.022" endTrans="0.001 -1.953 0.022" startRot="-42.262 0.0 0.0" endRot="0.0 0.0 0.0"/>
            <part node="beltJointAnim01" startTime="0.0" endTime="3.0" startTrans="0.0 1.472 0.269" endTrans="0.0 1.472 0.269" startRot="40.616 0.0 0.0" endRot="0.0 0.0 0.0"/>
            <part node="beltJointAnim02" startTime="0.0" endTime="0.75" startTrans="0.0 1.529 -0.212" endTrans="0.0 1.347 -0.117" startRot="18.368 0.0 0.0" endRot="12.385 0.0 0.0"/>
            <part node="beltJointAnim02" startTime="0.75" endTime="3.0" startTrans="0.0 1.347 -0.117" endTrans="0.0 1.383 0.166" startRot="12.385 0.0 0.0" endRot="0.0 0.0 0.0"/>
            <part node="beltJointAnim03" startTime="0.0" endTime="0.75" startTrans="0.0 1.63 -0.793" endTrans="0.0 1.375 -0.55" startRot="11.656 0.0 0.0" endRot="8.195 0.0 0.0"/>
            <part node="beltJointAnim03" startTime="0.75" endTime="3.0" startTrans="0.0 1.375 -0.55" endTrans="0.0 1.292 0.061" startRot="8.195 0.0 0.0" endRot="0.0 0.0 0.0"/>
            <part node="beltJointAnim04" startTime="0.0" endTime="0.75" startTrans="0.0 1.761 -1.272" endTrans="0.0 1.416 -0.821" startRot="21.888 0.0 0.0" endRot="15.39 0.0 0.0"/>
            <part node="beltJointAnim04" startTime="0.75" endTime="3.0" startTrans="0.0 1.416 -0.821" endTrans="0.0 1.2 -0.046" startRot="15.39 0.0 0.0" endRot="0.0 0.0 0.0"/>
            <part node="beltJointAnim05" startTime="0.0" endTime="0.75" startTrans="0.0 1.914 -1.616" endTrans="0.0 1.49 -1.182" startRot="24.272 0.0 0.0" endRot="22.081 0.0 0.0"/>
            <part node="beltJointAnim05" startTime="0.75" endTime="3.0" startTrans="0.0 1.49 -1.182" endTrans="0.0 1.111 -0.151" startRot="22.081 0.0 0.0" endRot="0.0 0.0 0.0"/>
            <part node="beltJointAnim06" startTime="0.0" endTime="0.75" startTrans="0.0 2.105 -1.963" endTrans="0.0 1.573 -1.517" startRot="39.371 0.0 0.0" endRot="45.728 0.0 0.0"/>
            <part node="beltJointAnim06" startTime="0.75" endTime="3.0" startTrans="0.0 1.573 -1.517" endTrans="0.0 1.018 -0.257" startRot="45.728 0.0 0.0" endRot="0.0 0.0 0.0"/>
            <part node="unloadingArm" startTime="0.0" endTime="3.0" startTrans="-0.001 0.543 -0.798" endTrans="-0.001 0.543 -0.798" startRot="-24.0 0.0 0.0" endRot="0.0 0.0 0.0"/>
            <sound template="rollbeltDoor"  startTime="0.01" endTime="2.99" volumeScale="2.3" pitchScale="0.4"/>
            <sound template="clackVar5"     startTime="0.01"                volumeScale="0.4" pitchScale="1.5"/>
            <sound template="metalClose"    startTime="2.99" direction="1"  volumeScale="2.2" pitchScale="0.7"/>
            <sound template="cylinderPunch" startTime="2.99" direction="1"  volumeScale="0.6" pitchScale="1.4"/>
            <sound template="clackVar6"     startTime="2.99" direction="1"  volumeScale="1"   pitchScale="0.8"/>
        </animation>
    </animations>
    <cylindered>
        <movingTools>
            <movingTool node="componentJointPickup" playSound="true">
                <componentJoint index="1"/>
            </movingTool>
            <movingTool node="pickupArm01" playSound="true">
                <dependentPart node="pickupArm01Hydraulic"/>
                <dependentPart node="pickupArm03"/>
            </movingTool>
            <movingTool node="backDoorArm" playSound="true">
                <dependentPart node="backDoorArmHydraulic"/>
                <dependentPart node="backDoorArmSpring01"/>
                <dependentPart node="backDoorArmSpring"/>
                <dependentPart node="backDoorArmSensor"/>
            </movingTool>
            <movingTool node="unloadingArm" playSound="true">
                <dependentPart node="unloadingArmHydraulic"/>
                <dependentPart node="unloadingArmHydraulicSpring"/>
            </movingTool>
            <movingTool node="backDoor" playSound="true">
                <dependentPart node="backDoorHydraulic"/>
            </movingTool>
        </movingTools>
        <movingParts>
            <movingPart node="pickup"               referencePoint="pickupRef"               referenceFrame="pickupRef"      isActiveDirty="true" maxUpdateDistance="50"/>
            <movingPart node="pickupArm02"          referencePoint="pickupArm02Ref"          referenceFrame="pickupArm02Ref" isActiveDirty="true" maxUpdateDistance="20"/>
            <movingPart node="pickupArm01Hydraulic" referencePoint="pickupArm01HydraulicRef" referenceFrame="pickupArm01HydraulicRef">
                <translatingPart node="pickupArm01HydraulicPunch"/>
            </movingPart>
            <movingPart node="pickupArm03"  referencePoint="pickupArm04Ref"      referenceFrame="pickupArm04Ref"/>
            <movingPart node="pickupSpringBase" referencePoint="pickupSpringBaseRef" referenceFrame="pickupSpringBaseRef" isActiveDirty="true" maxUpdateDistance="20">
                <translatingPart node="pickupSpringPunch"/>
                <dependentPart node="pickupSpringLeft"/>
                <dependentPart node="pickupSpringRight"/>
            </movingPart>
            <movingPart node="pickupSpringLeft" referencePoint="pickupSpringLeftRef" referenceFrame="pickupSpringLeftRef" scaleZ="true"/>
            <movingPart node="pickupSpringRight" referencePoint="pickupSpringRightRef" referenceFrame="pickupSpringRightRef" scaleZ="true"/>
            <movingPart node="backDoorArmHydraulic" referencePoint="backDoorArmHydraulicRef" referenceFrame="backDoorArmHydraulicRef">
                <translatingPart node="backDoorArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="backDoorArmSpring01" referencePoint="backDoorArmSpring02Ref" referenceFrame="backDoorArmSpring02Ref">
                <translatingPart node="backDoorArmSpring02"/>
            </movingPart>
            <movingPart node="backDoorArmSpring" referencePoint="backDoorArmSpringRef"       referenceFrame="backDoorArmSpringRef"     scaleZ="true"/>
            <movingPart node="backDoorArmSensor" localReferencePoint="backDoorArmSensorPart" referencePoint="backDoorArmSensorPartRef" referenceFrame="backDoorArmSensorRefFrame">
                <dependentPart node="backDoorArmSensorPart"/>
            </movingPart>
            <movingPart node="backDoorArmSensorPart" referencePoint="backDoorArmSensorPartRef" referenceFrame="backDoorArmSensorPartRef"/>
            <movingPart node="unloadingArmHydraulic" referencePoint="unloadingArmHydraulicRef" referenceFrame="unloadingArmHydraulicRef">
                <translatingPart node="unloadingArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="backDoorHydraulic" referencePoint="backDoorHydraulicRef" referenceFrame="backDoorHydraulicRef">
                <translatingPart node="backDoorHydraulicPunch"/>
            </movingPart>
            <movingPart node="unloadingArmHydraulicSpring" referencePoint="unloadingArmHydraulicSpringRef" referenceFrame="unloadingArmHydraulicSpringRef" scaleZ="true"/>
            <movingPart node="leftPickupAxis_vis"  referenceFrame="leftPickupAxis_phys"  limitedAxis="2" isActiveDirty="true" maxUpdateDistance="100"/>
            <movingPart node="rightPickupAxis_vis" referenceFrame="rightPickupAxis_phys" limitedAxis="2" isActiveDirty="true" maxUpdateDistance="100"/>
        </movingParts>
    </cylindered>
    <pickup>
        <animation name="rotatePickup" lowerSpeed="2" liftSpeed="-1.5"/>
    </pickup>
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <unloading width="2" offset="2 1 1"/>
                    <unloading width="2" offset="-2 1 1"/>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="windrow" capacity="4000" showInShop="false">
                        <alarmTriggers>
                            <alarmTrigger minFillLevel="0.86" maxFillLevel="1" needsTurnOn="true">
                                <alarmSound template="rollbeltAlarm" linkNode="proBelt165_main_component1"/>
                            </alarmTrigger>
                        </alarmTriggers>
                    </fillUnit>
                    <fillUnit showInShop="false" fillTypeCategories="BALE_NET" uiDisplayType="STEP">
                        <exactFillRootNode node="exactFillRootNodeBaleNet"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
    <turnOnVehicle>
        <sounds>
            <start template="rollbeltWorkStart"/>
            <work  template="rollbeltLoop"/>
            <work  template="augerBelt" volumeScale="1" innerRadius="1" outerRadius="10" fadeIn="0.2" fadeOut="0.2" linkNodeOffset="1 2 0"/>
            <stop  template="rollbeltWorkStop"/>
        </sounds>
    </turnOnVehicle>
    <baler maxPickupLitersPerSecond="350" canUnloadUnfinishedBale="true" unfinishedBaleThreshold="350">
        <baleTypes>
            <baleType isRoundBale="true" width="1.2" diameter="1.25">
                <nodes baleNode="baleNode125"/>
                <animations fillAnimation="fillAnimation125" unloadAnimation="unload125"/>
            </baleType>
            <baleType isRoundBale="true" width="1.2" diameter="1.50">
                <nodes baleNode="baleNode150"/>
                <animations fillAnimation="fillAnimation150" unloadAnimation="unload150"/>
            </baleType>
        </baleTypes>
        <automaticDrop enabled="false" toggleable="true"/>
        <baleAnimation closeAnimationName="closeDoor"/>
        <fillEffect>
            <effectNode effectClass="TypedMotionPathEffect" effectType="PICKUPIN" linkNode="pickupEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/newHolland/proBelt165/pickupEffectArray.dds" numRows="12" rowLength="10" minFade="0.15" shapeScale="0.85"/>
            </effectNode>
            <effectNode effectClass="TypedMotionPathEffect" effectType="PICKUPIN" linkNode="liftupEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/newHolland/proBelt165/liftupEffectArray.dds" numRows="10" rowLength="10" delay="0.35" shapeScale="0.8"/>
            </effectNode>
            <effectNode effectClass="ParticleEffect" effectNode="smokeEmitter" particleType="SMOKE" materialType="smokeParticle" emitCountScale="0.1"/>
            <effectNode effectClass="ParticleEffect" effectNode="smokeEmitter" particleType="SMOKE" materialType="smokeParticle" emitCountScale="0.2" worldSpace="false"/>
        </fillEffect>
        <animationNodes>
            <animationNode node="rotor"       rotSpeed="700"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="tines"       rotSpeed="-650" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="auger"       rotSpeed="-500" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roll01"      rotSpeed="-300" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roll02"      rotSpeed="-300" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roll03"      rotSpeed="-300" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roll04"      rotSpeed="-300" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roll05"      rotSpeed="-300" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roll06"      rotSpeed="300" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roll07"      rotSpeed="-300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roll08"      rotSpeed="-300" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roll09"      rotSpeed="-300" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="roll10"      rotSpeed="-300" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="chain01"     rotSpeed="-75"  turnOnFadeTime="2" turnOffFadeTime="3" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV"/>
            <animationNode node="chain02"     rotSpeed="-75"  turnOnFadeTime="2" turnOffFadeTime="3" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV"/>
            <animationNode node="uvRotate_01" rotSpeed="300"  turnOnFadeTime="2" turnOffFadeTime="3" shaderComponentScale="0 0 1 0" shaderParameterName="offsetUV"/>
            <animationNode node="uvRotate_02" rotSpeed="300"  turnOnFadeTime="2" turnOffFadeTime="3" shaderComponentScale="0 0 1 0" shaderParameterName="offsetUV"/>
            <animationNode node="uvRotate_03" rotSpeed="300"  turnOnFadeTime="2" turnOffFadeTime="3" shaderComponentScale="0 0 1 0" shaderParameterName="offsetUV"/>
            <animationNode node="uvRotate_04" rotSpeed="-300"  turnOnFadeTime="2" turnOffFadeTime="3" shaderComponentScale="0 0 1 0" shaderParameterName="offsetUV"/>
            <animationNode node="uvRotate_05" rotSpeed="-300"  turnOnFadeTime="2" turnOffFadeTime="3" shaderComponentScale="0 0 1 0" shaderParameterName="offsetUV"/>
            <animationNode node="belt"        rotSpeed="20"  turnOnFadeTime="2" turnOffFadeTime="3" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV"/>
        </animationNodes>
    </baler>
    <consumable>
        <consumableConfigurations title="$l10n_configuration_baleNet" typeName="BALE_NET">
            <consumableConfiguration price="0" name="$l10n_configuration_valueEmpty"/>
        </consumableConfigurations>
        <type typeName="BALE_NET" fillUnitIndex="2">
            <slot node="baleNetSlot01" isConsumingSlot="true"/>
            <slot node="baleNetSlot02"/>
        </type>
    </consumable>
    <ai>
        <allowTurnBackward value="false"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2" width="3.08" height="3.2" length="4.3" lengthOffset="0.85"/>
    </ai>
    <foliageBending>
        <bendingNode wheelIndices="1 2" minZ="-1.25" maxZ="1.4" yOffset="0.5"/>
        <bendingNode minX="-0.6" maxX="0.6" minZ="-1.25" maxZ="-0.4" yOffset="0.05" node="unloadingArm"/>
        <bendingNode minX="-0.2" maxX="0.2" minZ="1.4" maxZ="2.7"  yOffset="0.8"/>
    </foliageBending>
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90"  workMultiplier="4" fieldMultiplier="2" washDuration="1"/>
    <i3dMappings>
        <i3dMapping id="proBelt165_main_component1" node="0>"/>
        <i3dMapping id="proBelt165_vis" node="0>0"/>
        <i3dMapping id="attacherJoint" node="0>0|0|0"/>
        <i3dMapping id="supportArm" node="0>0|0|1|0"/>
        <i3dMapping id="handleSupport" node="0>0|0|1|1"/>
        <i3dMapping id="ptoDetachArm" node="0>0|0|2|0"/>
        <i3dMapping id="ptoInputNode" node="0>0|0|3"/>
        <i3dMapping id="ptoDetachNode" node="0>0|0|4"/>
        <i3dMapping id="hydraulicIn01" node="0>0|0|5|0"/>
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|5|0|0"/>
        <i3dMapping id="hydraulicIn01_connector" node="0>0|0|5|0|0|0"/>
        <i3dMapping id="hydraulicOut01" node="0>0|0|5|1"/>
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|5|1|0"/>
        <i3dMapping id="hydraulicOut01_connector" node="0>0|0|5|1|0|0"/>
        <i3dMapping id="hydraulicIn02" node="0>0|0|5|2"/>
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|5|2|0"/>
        <i3dMapping id="hydraulicIn02_connector" node="0>0|0|5|2|0|0"/>
        <i3dMapping id="hydraulicOut02" node="0>0|0|5|3"/>
        <i3dMapping id="hydraulicOut02_detached" node="0>0|0|5|3|0"/>
        <i3dMapping id="hydraulicOut02_connector" node="0>0|0|5|3|0|0"/>
        <i3dMapping id="hydraulicIn03" node="0>0|0|5|4"/>
        <i3dMapping id="hydraulicIn03_detached" node="0>0|0|5|4|0"/>
        <i3dMapping id="hydraulicIn03_connector" node="0>0|0|5|4|0|0"/>
        <i3dMapping id="electricNode" node="0>0|0|5|5"/>
        <i3dMapping id="electric_detached" node="0>0|0|5|5|0"/>
        <i3dMapping id="electric_connector" node="0>0|0|5|5|0|0"/>
        <i3dMapping id="wheelFrontLeft" node="0>0|1|0"/>
        <i3dMapping id="wheelFrontRight" node="0>0|1|1"/>
        <i3dMapping id="beaconLight01" node="0>0|2|0|0"/>
        <i3dMapping id="baleAnimationNode" node="0>0|3|0"/>
        <i3dMapping id="baleAnimNode125" node="0>0|3|0|0"/>
        <i3dMapping id="baleNode125" node="0>0|3|0|0|0"/>
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        <i3dMapping id="baleNode150" node="0>0|3|0|1|0"/>
        <i3dMapping id="baleNetSlot01" node="0>0|3|1|0"/>
        <i3dMapping id="baleNetSlot02" node="0>0|3|1|1"/>
        <i3dMapping id="exactFillRootNodeBaleNet" node="0>0|3|1|2"/>
        <i3dMapping id="workAreaStart" node="0>0|4|0"/>
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        <i3dMapping id="workAreaHeight" node="0>0|4|2"/>
        <i3dMapping id="pickup" node="0>0|5|0|0"/>
        <i3dMapping id="leftPickupAxis_vis" node="0>0|5|0|0|0"/>
        <i3dMapping id="leftPickupWheel_vis" node="0>0|5|0|0|0|0"/>
        <i3dMapping id="rightPickupAxis_vis" node="0>0|5|0|0|1"/>
        <i3dMapping id="rightPickupWheel_vis" node="0>0|5|0|0|1|0"/>
        <i3dMapping id="pickupArm02" node="0>0|5|0|0|2"/>
        <i3dMapping id="tines" node="0>0|5|0|0|3"/>
        <i3dMapping id="auger" node="0>0|5|0|0|4"/>
        <i3dMapping id="chain01" node="0>0|5|0|0|5"/>
        <i3dMapping id="pickupRotationPart01" node="0>0|5|0|0|6"/>
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        <i3dMapping id="reflectorYellowRound_03_01" node="0>0|5|0|0|9|1"/>
        <i3dMapping id="pickupEffectNode" node="0>0|5|0|0|10|0"/>
        <i3dMapping id="smokeEmitter" node="0>0|5|0|0|10|1"/>
        <i3dMapping id="pickupSpringBaseRef" node="0>0|5|0|0|13"/>
        <i3dMapping id="pickupSpringBase" node="0>0|5|0|1"/>
        <i3dMapping id="pickupSpringPunch" node="0>0|5|0|1|0"/>
        <i3dMapping id="pickupSpringLeftRef" node="0>0|5|0|1|0|0"/>
        <i3dMapping id="pickupSpringRightRef" node="0>0|5|0|1|0|1"/>
        <i3dMapping id="pickupSpringLeft" node="0>0|5|0|1|1"/>
        <i3dMapping id="pickupSpringRight" node="0>0|5|0|1|2"/>
        <i3dMapping id="pickupArm03" node="0>0|5|0|2"/>
        <i3dMapping id="pickupArm01" node="0>0|5|0|3"/>
        <i3dMapping id="pickupArm02Ref" node="0>0|5|0|3|0"/>
        <i3dMapping id="pickupArm01HydraulicRef" node="0>0|5|0|3|1"/>
        <i3dMapping id="pickupArm04Ref" node="0>0|5|0|3|2|0"/>
        <i3dMapping id="pickupArm01Hydraulic" node="0>0|5|0|4"/>
        <i3dMapping id="pickupArm01HydraulicPunch" node="0>0|5|0|4|0"/>
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        <i3dMapping id="backDoorHydraulicRef" node="0>0|5|1|0|0"/>
        <i3dMapping id="backDoorArm" node="0>0|5|1|0|1"/>
        <i3dMapping id="backDoorArmHydraulicRef" node="0>0|5|1|0|1|0"/>
        <i3dMapping id="backDoorArmSpring02Ref" node="0>0|5|1|0|1|1"/>
        <i3dMapping id="backDoorArmSensorPartRef" node="0>0|5|1|0|1|2"/>
        <i3dMapping id="backDoorArmHydraulic" node="0>0|5|1|0|2"/>
        <i3dMapping id="backDoorArmHydraulicPunch" node="0>0|5|1|0|2|0"/>
        <i3dMapping id="backDoorArmSpring01" node="0>0|5|1|0|3"/>
        <i3dMapping id="backDoorArmSpring02" node="0>0|5|1|0|3|0"/>
        <i3dMapping id="backDoorArmSpringRef" node="0>0|5|1|0|3|0|0"/>
        <i3dMapping id="backDoorArmSpring" node="0>0|5|1|0|3|1"/>
        <i3dMapping id="backDoorArmSensorRefFrame" node="0>0|5|1|0|4"/>
        <i3dMapping id="backDoorArmSensor" node="0>0|5|1|0|4|0"/>
        <i3dMapping id="backDoorArmSensorPart" node="0>0|5|1|0|4|0|0"/>
        <i3dMapping id="backLightsHigh1" node="0>0|5|1|0|5|0|0"/>
        <i3dMapping id="backDoorEU" node="0>0|5|1|0|6|0"/>
        <i3dMapping id="turnLightLeftBack" node="0>0|5|1|0|6|0|0|0"/>
        <i3dMapping id="turnLightRightBack" node="0>0|5|1|0|6|0|0|1"/>
        <i3dMapping id="proBelt165LightsBackEU_static" node="0>0|5|1|0|6|0|1|0"/>
        <i3dMapping id="proBelt165LightsGlassBackEU_static" node="0>0|5|1|0|6|0|1|1"/>
        <i3dMapping id="redTriangle_02_01" node="0>0|5|1|0|6|0|2|0"/>
        <i3dMapping id="redTriangle_02_02" node="0>0|5|1|0|6|0|2|1"/>
        <i3dMapping id="licensePlateBack" node="0>0|5|1|0|6|0|3"/>
        <i3dMapping id="licensePlateLightHigh" node="0>0|5|1|0|6|0|3|0"/>
        <i3dMapping id="newHolland_decal02" node="0>0|5|1|0|6|0|6"/>
        <i3dMapping id="backDoorUS" node="0>0|5|1|0|6|1"/>
        <i3dMapping id="proBelt165LightsBackUS01_static" node="0>0|5|1|0|6|1|0|0"/>
        <i3dMapping id="proBelt165LightsGlassBackUS01_static" node="0>0|5|1|0|6|1|0|1"/>
        <i3dMapping id="proBelt165LightsBackUS02_static" node="0>0|5|1|0|6|1|0|2"/>
        <i3dMapping id="proBelt165LightsGlassBackUS02_static" node="0>0|5|1|0|6|1|0|3"/>
        <i3dMapping id="turnLightLeftBackUS" node="0>0|5|1|0|6|1|1|0"/>
        <i3dMapping id="turnLightRightBackUS" node="0>0|5|1|0|6|1|1|1"/>
        <i3dMapping id="bigTriangle_01" node="0>0|5|1|0|6|1|2"/>
        <i3dMapping id="newHolland_decals" node="0>0|5|1|0|6|1|4"/>
        <i3dMapping id="licensePlateBackUS" node="0>0|5|1|0|6|1|6"/>
        <i3dMapping id="caseIH_US_decals" node="0>0|5|1|0|6|2"/>
        <i3dMapping id="caseIH_EU_decals" node="0>0|5|1|0|6|3"/>
        <i3dMapping id="roll08" node="0>0|5|1|0|7|0"/>
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        <i3dMapping id="roll10" node="0>0|5|1|0|7|2"/>
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        <i3dMapping id="reflectorYellowRound_03_03" node="0>0|5|1|0|9|1"/>
        <i3dMapping id="wheelChock02" node="0>0|5|1|0|10|0"/>
        <i3dMapping id="wheelChock01" node="0>0|5|1|0|10|1"/>
        <i3dMapping id="chockSupport_02" node="0>0|5|1|0|10|2"/>
        <i3dMapping id="chockSupport_01" node="0>0|5|1|0|10|3"/>
        <i3dMapping id="beltJointAnim07" node="0>0|5|1|0|13"/>
        <i3dMapping id="backDoorHydraulic" node="0>0|5|1|1"/>
        <i3dMapping id="backDoorHydraulicPunch" node="0>0|5|1|1|0"/>
        <i3dMapping id="unloadingArm" node="0>0|5|2|0"/>
        <i3dMapping id="unloadingArmHydraulicRef" node="0>0|5|2|0|0"/>
        <i3dMapping id="unloadingArmHydraulic" node="0>0|5|2|1"/>
        <i3dMapping id="unloadingArmHydraulicPunch" node="0>0|5|2|1|0"/>
        <i3dMapping id="unloadingArmHydraulicSpringRef" node="0>0|5|2|1|0|0"/>
        <i3dMapping id="unloadingArmHydraulicSpring" node="0>0|5|2|1|1"/>
        <i3dMapping id="rotor" node="0>0|5|3|0"/>
        <i3dMapping id="chain02" node="0>0|5|3|1"/>
        <i3dMapping id="uvRotate_02" node="0>0|5|3|2"/>
        <i3dMapping id="uvRotate_03" node="0>0|5|3|3"/>
        <i3dMapping id="uvRotate_04" node="0>0|5|3|4"/>
        <i3dMapping id="roll01" node="0>0|5|3|5"/>
        <i3dMapping id="roll02" node="0>0|5|3|6"/>
        <i3dMapping id="roll03" node="0>0|5|3|7"/>
        <i3dMapping id="roll04" node="0>0|5|3|8"/>
        <i3dMapping id="roll05" node="0>0|5|3|9"/>
        <i3dMapping id="roll06" node="0>0|5|3|10"/>
        <i3dMapping id="roll07" node="0>0|5|3|11"/>
        <i3dMapping id="handleBrake" node="0>0|5|4|0"/>
        <i3dMapping id="beltJointAnim01" node="0>0|5|5"/>
        <i3dMapping id="beltJointAnim02" node="0>0|5|6"/>
        <i3dMapping id="beltJointAnim03" node="0>0|5|7"/>
        <i3dMapping id="beltJointAnim04" node="0>0|5|8"/>
        <i3dMapping id="beltJointAnim05" node="0>0|5|9"/>
        <i3dMapping id="beltJointAnim06" node="0>0|5|10"/>
        <i3dMapping id="alpha" node="0>0|6|0"/>
        <i3dMapping id="extinguisher" node="0>0|7|0"/>
        <i3dMapping id="liftupEffectNode" node="0>0|8|0"/>
        <i3dMapping id="protectionBarEU" node="0>0|9|0"/>
        <i3dMapping id="proBelt165Lights_static" node="0>0|9|0|0|0"/>
        <i3dMapping id="proBelt165LightsGlass_static" node="0>0|9|0|0|1"/>
        <i3dMapping id="turnLightLeftFront" node="0>0|9|0|1|0"/>
        <i3dMapping id="turnLightRightFront" node="0>0|9|0|1|1"/>
        <i3dMapping id="newHollandEU_decals" node="0>0|9|1"/>
        <i3dMapping id="newHollandUS_decals" node="0>0|9|2"/>
        <i3dMapping id="caseIH01_decals" node="0>0|9|3"/>
        <i3dMapping id="componentJointPickup" node="0>0|10"/>
        <i3dMapping id="belt" node="0>1|0"/>
        <i3dMapping id="pickupRef" node="1>0"/>
        <i3dMapping id="leftPickupAxis_phys" node="1>1|0"/>
        <i3dMapping id="leftPickupWheel_phys" node="1>1|0|0"/>
        <i3dMapping id="rightPickupAxis_phys" node="1>2|0"/>
        <i3dMapping id="rightPickupWheel_phys" node="1>2|0|0"/>
        <i3dMapping id="groundReferenceNode" node="1>3"/>
    </i3dMappings>
</vehicle>