<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="leitwolfCrawler2.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.13"/>
  </Asset>

  <Files>
    <File fileId="19" filename="$data/shaders/tireMudShader.xml"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="12" filename="$data/shared/crawlers/prinoth/leitwolfCrawler/leitwolfCrawlerTrackArray.png"/>
    <File fileId="2" filename="$data/shared/crawlers/prinoth/leitwolfCrawler/leitwolfCrawler_normal.png"/>
    <File fileId="3" filename="$data/shared/crawlers/prinoth/leitwolfCrawler/leitwolfCrawler_vmask.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/metallic/metalGalvanized_diffuse.dds"/>
    <File fileId="5" filename="$data/shared/detailLibrary/metallic/metalGalvanized_specular.dds"/>
    <File fileId="15" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="13" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/metallic/steelTreadPlate_normal.dds"/>
    <File fileId="10" filename="$data/shared/detailLibrary/nonMetallic/dirt_diffuse.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/dirt_specular.png"/>
    <File fileId="18" filename="$data/shared/detailLibrary/nonMetallic/mud_normal.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png"/>
    <File fileId="22" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="21" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="20" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="1" filename="$data/shared/white_diffuse.png"/>
  </Files>


  <Materials>
    <Material name="leitwolfCrawler_plasticPainted_mat" materialId="5" customShaderId="4" customShaderVariation="motionPathRubber_vmaskUV2">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="14"/>
      <Custommap name="detailDiffuse" fileId="17"/>
      <Custommap name="trackArray" fileId="12"/>
      <CustomParameter name="colorScale" value="0.076 0.2664 0.7157"/>
    </Material>
    <Material name="leitwolfCrawler_plasticPainted_mat" materialId="6" customShaderId="4" customShaderVariation="motionPathRubber_vmaskUV2">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="14"/>
      <Custommap name="detailDiffuse" fileId="17"/>
      <Custommap name="trackArray" fileId="12"/>
      <CustomParameter name="colorScale" value="0.0762 0.2664 0.7157"/>
    </Material>
    <Material name="leitwolfCrawler_rubberBlack_mat" materialId="61" customShaderId="4" customShaderVariation="motionPathRubber_vmaskUV2">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <Custommap name="trackArray" fileId="12"/>
      <CustomParameter name="colorScale" value="0.44 0.44 0.44"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="leitwolfCrawler_rubberBlack_mat" materialId="7" customShaderId="4" customShaderVariation="motionPathRubber_vmaskUV2">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="20"/>
      <Custommap name="detailNormal" fileId="21"/>
      <Custommap name="detailDiffuse" fileId="22"/>
      <Custommap name="trackArray" fileId="12"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="leitwolfCrawler_silverScratched_mat" materialId="8" customShaderId="4" customShaderVariation="motionPathRubber_vmaskUV2">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="14"/>
      <Custommap name="detailDiffuse" fileId="15"/>
      <Custommap name="trackArray" fileId="12"/>
    </Material>
    <Material name="mud_mat" materialId="9" customShaderId="19" customShaderVariation="motionPathRubber">
      <Texture fileId="10"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="8"/>
      <Custommap name="trackArray" fileId="12"/>
      <CustomParameter name="crawlerRealLength" value="8.64"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="leitwolfCrawler2.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="beltLeftLOD" lodDistance="0 40" clipDistance="600" nodeId="17">
      <Shape name="beltLeftLOD0" shapeId="1" clipDistance="600" nodeId="18" castsShadows="true" receiveShadows="true" materialIds="61,8,5">
        <Shape name="beltLeftLOD0_mudMesh" shapeId="2" clipDistance="35" nodeId="19" castsShadows="true" receiveShadows="true" materialIds="9"/>
      </Shape>
      <Shape name="beltLeftLOD1" shapeId="3" clipDistance="600" nodeId="20" castsShadows="true" receiveShadows="true" materialIds="6,8,7"/>
    </TransformGroup>
    <TransformGroup name="beltRightLOD" lodDistance="0 40" clipDistance="600" nodeId="21">
      <Shape name="beltRightLOD0" shapeId="4" clipDistance="600" nodeId="22" castsShadows="true" receiveShadows="true" materialIds="61,8,6">
        <Shape name="beltRightLOD0_mudMesh" shapeId="5" clipDistance="35" nodeId="23" castsShadows="true" receiveShadows="true" materialIds="9"/>
      </Shape>
      <Shape name="beltRightLOD1" shapeId="6" clipDistance="600" nodeId="24" castsShadows="true" receiveShadows="true" materialIds="6,8,7"/>
    </TransformGroup>
  </Scene>

</i3D>
