<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="grab" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

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    <File fileId="15" filename="$data/shared/connectionHoses/hosesAtlas_normal.png" />
    <File fileId="16" filename="$data/shared/connectionHoses/hosesAtlas_vmask.png" />
    <File fileId="1" filename="$data/shared/default_normal.png" />
    <File fileId="9" filename="$data/shared/default_vmask.png" />
    <File fileId="6" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png" />
    <File fileId="7" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png" />
    <File fileId="8" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png" />
    <File fileId="14" filename="$data/shared/detailLibrary/calibrated/grainSmall_specular.png" />
    <File fileId="11" filename="$data/shared/detailLibrary/flat_normal.png" />
    <File fileId="10" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png" />
    <File fileId="12" filename="$data/shared/detailLibrary/metallic/clear_specular.png" />
    <File fileId="17" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png" />
    <File fileId="18" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png" />
    <File fileId="19" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png" />
    <File fileId="2" filename="$data/shared/white_diffuse.png" />
    <File fileId="13" filename="../sharedTextures/agriLogo.png" />
    <File fileId="3" filename="../sharedTextures/jcbAttachments_normal.png" />
    <File fileId="4" filename="../sharedTextures/jcbAttachments_vmask.png" />
  </Files>

  <Materials>
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    </Material>
    <Material name="effect_mat" materialId="5" diffuseColor="0.5 0.5 0.5 1">
      <Normalmap fileId="1"/>
    </Material>
    <Material name="black_calibratedGlossPaint_mat" materialId="2" customShaderId="5">
      <CustomParameter name="clearCoatIntensity" value="0.5000"/>
      <CustomParameter name="clearCoatSmoothness" value="0.8500"/>
      <CustomParameter name="colorScale" value="0.007 0.007 0.007"/>
      <CustomParameter name="smoothnessScale" value="0.8500"/>
      <Custommap name="detailDiffuse" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailSpecular" fileId="8"/>
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
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    <Material name="white_chrome_mat" materialId="6" customShaderId="5">
      <Custommap name="detailDiffuse" fileId="10"/>
      <Custommap name="detailNormal" fileId="11"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Texture fileId="2"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="9"/>
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    <Material name="agriLogo_decal_mat" materialId="3" customShaderId="5" customShaderVariation="vmaskUV2">
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      <Custommap name="detailNormal" fileId="11"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Texture fileId="13"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="4"/>
    </Material>
    <Material name="white_rubberBlackHoses_mat" materialId="4" customShaderId="5">
      <CustomParameter name="colorScale" value="0.01 0.01 0.01"/>
      <CustomParameter name="porosity" value="0.5"/>
      <Custommap name="detailDiffuse" fileId="17"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailSpecular" fileId="19"/>
      <Texture fileId="2"/>
      <Normalmap fileId="15"/>
      <Glossmap fileId="16"/>
    </Material>
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  </Shapes>

  <Scene>
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        </TransformGroup>
        <TransformGroup name="pickUpNode" translation="0 -0.476326 0.593256" nodeId="22"/>
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        </TransformGroup>
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        </TransformGroup>
        <TransformGroup name="hydraulic" translation="0 -0.278257 -0.541405" rotation="-74.889816 0.000012 0" collision="false" clipDistance="300" nodeId="35">
          <Shape name="hydraulicPunch" shapeId="14" castsShadows="true" receiveShadows="true" materialIds="6" clipDistance="300" nodeId="36">
            <TransformGroup name="hydraulicPunch_Dirt" collision="false" clipDistance="300" nodeId="37"/>
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          <TransformGroup name="hydJoint" translation="0 0.586731 0.138272" rotation="-90.000015 -76.556686 90" nodeId="38"/>
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      </Shape>
      <TransformGroup name="skinned" nodeId="39">
        <Shape name="grabHoses" shapeId="15" castsShadows="true" receiveShadows="true" materialIds="4" skinBindNodeIds="38 7" clipDistance="300" nodeId="40"/>
      </TransformGroup>
      <TransformGroup name="collisions" nodeId="41">
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    </Shape>
  </Scene>

  <UserAttributes>
    <UserAttribute nodeId="7">
      <Attribute name="liw" type="boolean" value="false"/>
    </UserAttribute>
    <UserAttribute nodeId="38">
      <Attribute name="liw" type="boolean" value="false"/>
    </UserAttribute>
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</i3D>
