<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="silageFork" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="1" filename="$data/shared/default_normal.png" />
    <File fileId="6" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png" />
    <File fileId="7" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png" />
    <File fileId="8" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png" />
    <File fileId="12" filename="$data/shared/detailLibrary/calibrated/grainSmall_specular.png" />
    <File fileId="11" filename="$data/shared/detailLibrary/flat_normal.png" />
    <File fileId="10" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png" />
    <File fileId="2" filename="$data/shared/white_diffuse.png" />
    <File fileId="9" filename="../sharedTextures/attachmentDecals.png" />
    <File fileId="3" filename="../sharedTextures/jcbAttachments_normal.png" />
    <File fileId="4" filename="../sharedTextures/jcbAttachments_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 0">
    </Material>
    <Material name="effect_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1">
      <Normalmap fileId="1"/>
    </Material>
    <Material name="black_calibratedGlossPaint_mat" materialId="3" customShaderId="5">
      <CustomParameter name="clearCoatIntensity" value="0.5000"/>
      <CustomParameter name="clearCoatSmoothness" value="0.8500"/>
      <CustomParameter name="colorScale" value="0.007 0.007 0.007"/>
      <CustomParameter name="smoothnessScale" value="0.8500"/>
      <Custommap name="detailDiffuse" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailSpecular" fileId="8"/>
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
    </Material>
    <Material name="attachmentDecals_decal_mat" materialId="4" customShaderId="5" customShaderVariation="vmaskUV2">
      <Custommap name="detailDiffuse" fileId="10"/>
      <Custommap name="detailNormal" fileId="11"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Texture fileId="9"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="4"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="silageFork.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="mainComponent" shapeId="1" dynamic="true" compound="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="1">
      <TransformGroup name="levelerNode" translation="0 0.006086 0.711283" nodeId="2"/>
      <TransformGroup name="pickUpNode" translation="0 0.006086 0.711283" nodeId="3"/>
      <TransformGroup name="dischargable" nodeId="4">
        <TransformGroup name="dischargeNode" translation="0 0.006086 0.711283" nodeId="5"/>
        <TransformGroup name="effectNodesFork" translation="0 0.033136 0.698358" rotation="0 -180 0" nodeId="6">
          <Shape name="effectGrainFork" visibility="false" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="7"/>
          <Shape name="effectSmokeFork" translation="0 -0.403946 0" visibility="false" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="8"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipTrigger" nodeId="9"/>
      <TransformGroup name="effects" nodeId="10">
        <Shape name="emiterShape" translation="0 0.196577 0.182016" shapeId="4" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="11"/>
      </TransformGroup>
      <TransformGroup name="collisions" nodeId="12">
        <Shape name="tineCollision01" translation="0 0.040561 0.037389" shapeId="5" compoundChild="true" density="0.001" collisionFilterGroup="0x20000" collisionFilterMask="0xfe3ffb83" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="13"/>
      </TransformGroup>
      <TransformGroup name="attachable" nodeId="14">
        <TransformGroup name="attacherJointQ" translation="0 0.166171 -0.588583" rotation="90 -88.174217 -90.000038" nodeId="15"/>
        <TransformGroup name="attacherJoint" translation="0 0.286587 -0.588453" rotation="90 -85.174217 -90" nodeId="16"/>
        <TransformGroup name="attacherJointWL" translation="0 0.169419 -0.466037" rotation="-90.000053 -86.704643 90.000038" nodeId="17"/>
      </TransformGroup>
      <TransformGroup name="fillUnit" nodeId="18">
        <Shape name="exactFillRootNode" translation="-0.00024 0.683509 0.150358" shapeId="6" kinematic="true" compound="true" collisionFilterGroup="0x40000000" collisionFilterMask="0x20000000" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="19"/>
        <Shape name="fillVolume" translation="0 0.10664 -0.370363" rotation="51.398586 0 0" shapeId="7" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="20"/>
      </TransformGroup>
      <TransformGroup name="fillVolume" nodeId="21">
        <TransformGroup name="fillVolumeLoadNode" translation="0 0.006086 0.711283" rotation="90 0 0" nodeId="22"/>
        <TransformGroup name="fillVolumeUnloadNode" translation="0 1.128059 0.711283" rotation="90 0 0" nodeId="23"/>
      </TransformGroup>
      <Shape name="bracketsSF" translation="0 0 -0.001708" shapeId="8" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="300" nodeId="24"/>
      <Shape name="bracketsSF_Q" shapeId="9" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="300" nodeId="25"/>
      <Shape name="silageForkDecals" rotation="-90.000008 0 0" shapeId="10" castsShadows="false" receiveShadows="true" materialIds="4" clipDistance="30" nodeId="26"/>
      <Shape name="JCBsilageFork_vis" shapeId="11" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="300" nodeId="27"/>
      <Shape name="tensionBeltMesh01" translation="0 0.675967 -0.404764" shapeId="12" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="28"/>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
