<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="skidBaleSpike" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="5" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png" />
    <File fileId="6" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png" />
    <File fileId="7" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png" />
    <File fileId="1" filename="$data/shared/white_diffuse.png" />
    <File fileId="2" filename="jcbSkidsteerTools_normal.png" />
    <File fileId="3" filename="skidSteerTools_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 0">
    </Material>
    <Material name="jcbSkidsteerTools_white_calibratedGlossPaint_mat" materialId="2" customShaderId="4">
      <CustomParameter name="clearCoatIntensity" value="0.5000"/>
      <CustomParameter name="clearCoatSmoothness" value="0.8500"/>
      <CustomParameter name="colorScale" value="0.007 0.007 0.007"/>
      <CustomParameter name="smoothnessScale" value="0.8500"/>
      <Custommap name="detailDiffuse" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="7"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="skidBaleSpike.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="jcbBaleFork" shapeId="1" dynamic="true" compound="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="1">
      <TransformGroup name="attacherJoint" translation="0 0.449 -0.022" rotation="0 -90 0" nodeId="2"/>
      <Shape name="fork_vis" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="3"/>
      <TransformGroup name="collisions" nodeId="4">
        <Shape name="tineCollision01" shapeId="3" compoundChild="true" density="0.001" collisionFilterGroup="0x20000" collisionFilterMask="0xfe3ffb83" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="5"/>
        <Shape name="tineCollision02" shapeId="4" compoundChild="true" density="0.001" collisionFilterGroup="0x20000" collisionFilterMask="0xfe3ffb83" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="6"/>
        <Shape name="tineCollision03" shapeId="5" compoundChild="true" density="0.001" collisionFilterGroup="0x20000" collisionFilterMask="0xfe3ffb83" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="7"/>
      </TransformGroup>
      <Shape name="tensionBeltMesh01" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="1" nodeId="8"/>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
