<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="grainPusher" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="1" filename="$data/shared/default_normal.png" />
    <File fileId="6" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png" />
    <File fileId="7" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png" />
    <File fileId="8" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png" />
    <File fileId="12" filename="$data/shared/detailLibrary/calibrated/grainSmall_specular.png" />
    <File fileId="11" filename="$data/shared/detailLibrary/flat_normal.png" />
    <File fileId="10" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png" />
    <File fileId="2" filename="$data/shared/white_diffuse.png" />
    <File fileId="9" filename="../sharedTextures/attachmentDecals.png" />
    <File fileId="3" filename="../sharedTextures/jcbAttachments_normal.png" />
    <File fileId="4" filename="../sharedTextures/jcbAttachments_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 0">
    </Material>
    <Material name="effect_mat" materialId="4" diffuseColor="0.5 0.5 0.5 1">
      <Normalmap fileId="1"/>
    </Material>
    <Material name="black_calibratedGlossPaint_mat" materialId="2" customShaderId="5">
      <CustomParameter name="clearCoatIntensity" value="0.5000"/>
      <CustomParameter name="clearCoatSmoothness" value="0.8500"/>
      <CustomParameter name="colorScale" value="0.007 0.007 0.007"/>
      <CustomParameter name="smoothnessScale" value="0.8500"/>
      <Custommap name="detailDiffuse" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailSpecular" fileId="8"/>
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
    </Material>
    <Material name="attachmentDecals_decal_mat" materialId="3" customShaderId="5" customShaderVariation="vmaskUV2">
      <Custommap name="detailDiffuse" fileId="10"/>
      <Custommap name="detailNormal" fileId="11"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Texture fileId="9"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="4"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="grainPusher.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="mainComponent" shapeId="1" dynamic="true" compound="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="1">
      <Shape name="standardAdapter" translation="0 0.131852 -1.700174" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="2"/>
      <Shape name="pusherVis" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="3"/>
      <Shape name="grainPusherDecals" translation="0.000168 0.818028 0.216605" rotation="-90.000008 0 0" shapeId="4" castsShadows="false" receiveShadows="true" materialIds="3" clipDistance="30" nodeId="4"/>
      <TransformGroup name="attachable" nodeId="5">
        <TransformGroup name="attacherJoint" translation="-0.002355 0.457814 -1.792456" rotation="0 -90 0" nodeId="6"/>
        <TransformGroup name="attacherJointQ" translation="-0.002355 0.448394 -1.833589" rotation="89.999992 -78.714211 -90.000008" nodeId="7"/>
        <TransformGroup name="attacherJointWL" translation="0 0.425427 -1.696009" rotation="90.000038 -87.634407 -90.000053" nodeId="8"/>
      </TransformGroup>
      <TransformGroup name="levelerNode" translation="0 0.000128 2" nodeId="9"/>
      <TransformGroup name="occlustionArea01" translation="0 0.000128 2" nodeId="10">
        <TransformGroup name="occlustionArea01Height" translation="1.18 -0.000001 -4.097484" rotation="-0.000009 0 0" nodeId="11"/>
        <TransformGroup name="occlustionArea01Width" translation="-1.18 0 0" rotation="-0.000009 0 0" nodeId="12"/>
        <TransformGroup name="occlustionArea01Start" translation="1.18 0 0" rotation="-0.000009 0 0" nodeId="13"/>
      </TransformGroup>
      <TransformGroup name="effectNodesPusher" translation="0 0.199053 1.98761" rotation="0 -180 0" nodeId="14">
        <Shape name="effectGrainPusher" translation="0 0.167235 0.091184" visibility="false" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="300" nodeId="15"/>
        <Shape name="effectSmokePusher" translation="0 -0.403946 0" visibility="false" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="300" nodeId="16"/>
      </TransformGroup>
      <Shape name="tensionBeltMesh01" translation="0 0.55417 0.116122" visibility="false" shapeId="7" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="17"/>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
